SCENE
City Passing
City Passing is a scene (a prebuilt structure such as a temple, ruin or camp) that generates in Sunken City in Core Keeper.
City Passing map (overview)
A top-down view of the whole scene (for reference; click to enlarge). Image source: Core Keeper Wiki (Fandom). Game images are © Pugstorm.
Where is City Passing? Location and how to find it
| Biome | Sunken City |
|---|---|
| Dungeon | Inside Large Forlorn Metropolis, Small Forlorn Metropolis |
| Landmarks | Crystal Lamp, Metropolis Gate |
| Size | 9 × 15 tiles |
| Orientation | May generate mirrored or flipped |
How to find City Passing
- This scene generates as part of Large Forlorn Metropolis, Small Forlorn Metropolis. Find the dungeon first (its page lists the biomes it appears in).
- Use the shape in the overview map above (its walls, floor pattern and the objects placed in it) to recognize it on your map or on screen. It may also generate flipped.
What's inside City Passing
Metropolis Crate × 19
Stone Bridge × 15
Crystal Lamp × 4
Core Relief Tile × 2
Metropolis Gate × 1
Scene layouts are not in the game files we can read, so the location, distance, size, contents and which containers are in this scene are from the Core Keeper Wiki (Fandom) SceneInfo data and Scene page, Ver.1.1.2.9 (CC BY-SA 3.0). Text written by this site.
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.