Skill
Magic魔法
The skill for fighting with staffs and other magic weapons. Magic is one of the 12 skills in Core Keeper and needs 18,007 XP to reach level 100.
Attacking with magic weapons improves your magic damage.
In-game description
How Magic XP is gained
You gain XP when your magic weapon attacks hit an enemy. 2.5 × the weapon's attack interval (seconds) per hit, so about 2.5 XP per second with any weapon.
Tips for leveling Magic efficiently
- Every hit gives XP. Keep mana regeneration on hand so you can keep casting.
- Training Dummies and burning damage give no XP.
XP needed to level up Magic
Total XP from level 0. Each level needs more XP than the one before it, so the last 25 levels take the longest. Every 5 levels give 1 talent point, and reaching level 100 gives 5 more (25 in total).
| Level | Total XP | Talent points |
|---|---|---|
| Lv.25 | 1,092 | 5 |
| Lv.50 | 3,367 | 10 |
| Lv.75 | 8,112 | 15 |
| Lv.100 | 18,007 | 25 |
How to level skills efficiently →
Magic talents
Spend the talent points you get from leveling up on these talents. Each effect is "value per point × points spent" (values from the talent data in the game's configuration files). You cannot fill every talent, but you can reset the points for 200 Ancient Coins and spend them again.
| Talent | Effect (per point) |
|---|---|
| True sight | +1% critical hit chance |
| Mana channeling | +10% mana cost recovered on critical hit |
| Arcane frenzy | +10% magic damage for a short duration on critical hit |
| The best offense | +4% of magic barrier is added as magic damage |
| Mental defense | +20% of additional max mana added as magic barrier |
| Arcane transfusion | Recover 0.5% of your magic barrier as mana every sec |
| Fully charged | Up to 6% magic damage based on your remaining mana |
| Mana recharge | +6% mana regeneration while casting |
Max-level icon
When a skill reaches its maximum level, its icon turns gold.
Normal
Max level
How XP is gained per action and the leveling tips are from the Core Keeper Wiki (Fandom) "Guides/Skill experience" and "Skills" pages (based on Core Keeper 1.3; CC BY-SA 3.0), written up in our own words. Skill names, descriptions and talent names are the game's official English. XP totals are calculated with the skill level formula in the game's program (Pug.Other.dll), the level cap and talent points come from the game's constants (Pug.Base.dll), talent values come from the game's configuration files (Conf/Talents) and the 200-coin reset cost from the game's program, Core Keeper 1.3.0.6. Core Keeper and its images are © Pugstorm. This is an unofficial fan site.