Range combat icon

Skill

Range combat遠距離攻撃

The main skill for players who fight from a distance with bows and guns. Range combat is one of the 12 skills in Core Keeper and needs 18,007 XP to reach level 100.

Shooting with ranged weapons improves your firepower.

In-game description
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How Range combat XP is gained

You gain XP when your ranged weapon attacks hit an enemy. 2.5 × the weapon's attack interval (seconds) per hit, so about 2.5 XP per second with any weapon.

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Tips for leveling Range combat efficiently

  • Every hit gives XP. A projectile must deal at least 1 damage to count.
  • Training Dummies and burning damage give no XP.
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XP needed to level up Range combat

Total XP from level 0. Each level needs more XP than the one before it, so the last 25 levels take the longest. Every 5 levels give 1 talent point, and reaching level 100 gives 5 more (25 in total).

LevelTotal XPTalent points
Lv.251,0925
Lv.503,36710
Lv.758,11215
Lv.10018,00725

How to level skills efficiently →

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Range combat talents

Spend the talent points you get from leveling up on these talents. Each effect is "value per point × points spent" (values from the talent data in the game's configuration files). You cannot fill every talent, but you can reset the points for 200 Ancient Coins and spend them again.

TalentEffect (per point)
Rapid shots +2% range attack speed
Keeping momentum Gain 2% range damage every time an enemy is shot, stacks up to 2 times
Weakness detection +2% chance on ranged hit to increase critical hit chance by 50% for a short duration
Slimy bullets 20% chance to slow down target by -80% on ranged hit
Charging in +4% chance on ranged hit to increase melee damage by 30%
Stun shot +4% chance to stun targets on ranged hit
Focused accuracy +5% range damage after standing still for 3 sec
Amplified precision +8% critical hit damage
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Max-level icon

When a skill reaches its maximum level, its icon turns gold.

NormalNormal Max levelMax level

How XP is gained per action and the leveling tips are from the Core Keeper Wiki (Fandom) "Guides/Skill experience" and "Skills" pages (based on Core Keeper 1.3; CC BY-SA 3.0), written up in our own words. Skill names, descriptions and talent names are the game's official English. XP totals are calculated with the skill level formula in the game's program (Pug.Other.dll), the level cap and talent points come from the game's constants (Pug.Base.dll), talent values come from the game's configuration files (Conf/Talents) and the 200-coin reset cost from the game's program, Core Keeper 1.3.0.6. Core Keeper and its images are © Pugstorm. This is an unofficial fan site.