Biome
Azeos' Wildernessアゼオスの原生地域
A lush area overgrown with grass and trees, where Azeos the Sky Titan awaits.
Azeos' Wilderness is a biome in Core Keeper, #4 in the usual order of progress. Bosses: Azeos the Sky Titan, Ivy the Poisonous Mass. Fish you can catch here include Azure Feather Fish, Emerald Feather Fish, Spirit Veil, Astral Jelly.
Bosses in Azeos' Wilderness
Enemies in Azeos' Wilderness (4)
Items found in Azeos' Wilderness (181)
Items you can get in this biome from enemy and boss drops, chests, walls, fishing and breakable objects. Detailed sources and chances are on each item's page.
Dungeons in Azeos' Wilderness
Farm AreaBush, Lush Tree, Flower Vessel and more
Large MeadowMeadow Bush, Tall Meadow Grass, Meadow Tree and more
Small Mold DungeonDark Caveling Floor Tile, Mold Covered Chest, Large Mold Vessel and more
Temple AreaBush, Lush Tree, Flower Vessel and more
Wilderness SettlementCamp Mattress, Camp Tent, Bomb Pepper and more
Scenes in Azeos' Wilderness (temples, ruins, camps and more)
Abandoned CampRecall Idol, Heart Berry Necklace, Gold Bar and more
Abandoned Cherry Hut

No overview mapAbandoned FarmWatering Can
Abyss HomeGlow Tulip Seed, Slingshot, Caveling Bread and more
Ancient Guardian Ruins
Azeos the Sky Titan's Arena
Bloat Oat IsleGolden Bloat Oat, Bloat Oat, Farmer's Hat and more
Broken Wilderness BridgeRecall Idol, Heart Berry Necklace, Gold Bar and more
Caveling Farm
Caveling GraveCaveling Mother's Ring, Caveling Doll, Small Caveling Skull
Cherry Patch
Chipped Blade TempleRecall Idol, Chipped Blade, Gold Crystal Necklace and more
Circular Race Track
Fishing Merchant House
Floracada Burrow

No overview mapHidden StashRecall Idol, Heart Berry Necklace, Gold Bar and more
Infested FarmBalloon Spore
Instrument RoomCore Keeper - Base Theme, Ocarina, Harp and more
Ivy the Poisonous Mass' Arena
Meadow OasisGolden Glow Tulip, Loyal Egg, Bloat Oat
Meadow Patch
Meadow Pen
Meadow Pond
Meadow Ruins
Meadow SpiralRare Candy, Pet Pellet, Enrage Potion
Medium MazeRecall Idol, Clear Gemstone, Gold Bar and more
Mold OasisLarge Critter Pouch, Poisonous Sickle, Rare Candy and more
Mold Well Circle
Nature Egg HutLively Egg, Glow Tulip, Caveling Bread and more
Nature Moon LakeEmerald Feather Fish
Nature OasisGlow Tulip, Farmer's Hat, Healing Potion
Nature PatchScarlet Bar, Bloat Oat
Nature Pond
Old Spore Mask Island
Paradise Tree IslandParadise Fruit Basket

No overview mapPaw IslandLeash

No overview mapPuffungi Farm
Scarlet CampScarlet Ore, Scarlet Pickaxe
Scarlet Ore Boulders
Sealed 3-Wing TempleRecall Idol, Heart Berry Necklace, Gold Bar and more
Sealed ChapelRecall Idol, Heart Berry Necklace, Gold Bar and more

No overview mapSketchbook CampPink Rose Bouquet, Pictographic Sketchbook
Sprinkler FarmScarlet Ore, Iron Bar, Pewpaya Seed and more
Square Race Track

No overview mapWilderness Conveyor PuzzleLarge Critter Pouch, Poisonous Sickle, Sun Caller and more

No overview mapWilderness Dynamo PuzzleMinion Detonator, Large Critter Pouch, Remedaisy Necklace and more
Winding Race Track
Which biome each dungeon and scene appears in is from the Core Keeper Wiki (Fandom) SceneInfo and DungeonInfo data (CC BY-SA 3.0), because scene layouts are not in the game files we can read.
Rare finds from mining walls
| Item | Amount | Chance |
|---|---|---|
| 1 | 1.4% | |
| 1 | 0.77% | |
| 1 | 0.77% | |
| 1 | 0.58% | |
| 1 | 0.39% | |
| 1 | 0.39% | |
| 1 | 0.39% | |
| 1 | 0.39% |
The chance is the chance to get at least one of the item each time (opening one chest, killing one enemy or one catch). Each time, this table is rolled 1 time(s). Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Fish you can catch
| Item | Amount | Chance |
|---|---|---|
| 1 | 37% | |
| 1 | 29% | |
| 1 | 21% | |
| 1 | 13% |
The chance is the chance to get at least one of the item each time (opening one chest, killing one enemy or one catch). Each time, this table is rolled 1 time(s). Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Other catches (not fish)
| Item | Amount | Chance |
|---|---|---|
| 1 | 20.6% | |
| 1 | 15.8% | |
| 1 | 14.3% | |
| 1 | 11.1% | |
| 1 | 7.9% | |
| 1 | 7.9% | |
| 1 | 2.2% | |
| 1 | 2.2% | |
| 1 | 2.2% | |
| 1 | 1.9% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 0.79% | |
| 1 | 0.4% |
The chance is the chance to get at least one of the item each time (opening one chest, killing one enemy or one catch). Each time, this table is rolled 1 time(s). Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.


