Ranged & magic weapons Uncommon
Iron Bow鉄の弓
A sturdy bow to shoot foes from afar.
In-game description
Iron Bow stats and effects
| Level | Lv.7 (up to Lv.20 when upgraded) |
|---|---|
| Ranged damage | 100–122Lv.20: 262–320 |
| Attack speed | 1.43 attacks per second |
| Effects when equipped |
|
| Durability | 257 |
Compare in the rankings: Best ranged build Max physical damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Iron Bow? Features and uses
Iron Bow is an uncommon item in Core Keeper (Ranged & magic weapons). Its base level is 7 and it deals 100–122 ranged damage (262–320 at level 20). It is crafted at the Iron Anvil from Iron Bar ×7, Gold Bar ×1, Wood ×5. It can be obtained from Iron Chest, Large Wooden Nature (breakable object), Wooden Nature (breakable object).
Iron Bow key points (from the game data)
- Attack interval: 0.7 s (about 1.4 attacks per second). Among 28 ranged & magic weapons, it ranks #4 in expected damage per second at level 20 with endgame gear (about 4,617).
- Upgrading to level 20 raises its effects: +17.9% physical range damage → +45.3%.
- Upgrading from level 7 to 20 costs 4,399 Ancient Coins plus bars.
- Durability: 257. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Iron Chest — 7.5% chance per roll.
- Sells to merchants for 56 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Iron Bow (materials)
Crafted at
Iron Anvil What each crafting station makes →
| Material | Amount | How to get the material |
|---|---|---|
| × 7 | CraftingChest | |
| × 1 | CraftingBossChestDigging | |
| × 5 | FishingEnemyChestBreakable |
Crafting time: 1 s
What you get from salvaging Iron Bow (Salvage and Repair Station)
Iron Bow can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Iron Bow (Chests & pedestals, Breakable objects)
Chests & pedestals (1) Breakable objects (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Iron Chest | Chests & pedestals | The Clay Caves, The Forgotten Ruins | 1 | 7.5%6.7% from the guaranteed group, 0.25% per regular roll |
| Large Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 0.67% |
| Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 0.25% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Iron Bow
- Can come from the Iron Chest found inside a scene (building, ruin, camp and so on) (7.5% chance per container)
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (7.7% chance per container)Where: Dirt Melody Room, Dirt Melody Room
- Can come from the Copper Chest found inside a scene (building, ruin, camp and so on) (7.5% chance per container)Where: Clay Melody Room
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.