Melee weapons Uncommon
Scarlet Dagger真紅石のダガー
This wavy, crimson dagger pierces through most materials.
In-game description
Scarlet Dagger stats and effects
| Level | Lv.9 (up to Lv.20 when upgraded) |
|---|---|
| Melee damage | 121–147Lv.20: 252–308 |
| Attack speed | 3.33 attacks per second |
| Effects when equipped |
|
| Durability | 350 |
Compare in the rankings: Best swords & melee weapons Best melee build Max physical damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Scarlet Dagger? Features and uses
Scarlet Dagger is an uncommon item in Core Keeper (Melee weapons). Its base level is 9 and it deals 121–147 melee damage (252–308 at level 20). It is crafted at the Scarlet Anvil from Iron Bar ×4, Scarlet Bar ×10. It can be obtained from Scarlet Chest, World Chest Nature, Large Wooden Nature (breakable object).
Scarlet Dagger key points (from the game data)
- Attack interval: 0.3 s (about 3.3 attacks per second). Among 35 melee weapons, it ranks #5 in expected damage per second at level 20 with endgame gear (about 9,959).
- Upgrading to level 20 raises its effects: +24% critical hit damage → +44%.
- Upgrading from level 9 to 20 costs 4,059 Ancient Coins plus bars.
- Durability: 350. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Scarlet Chest — 7.6% chance per roll.
- Sells to merchants for 141 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Scarlet Dagger (materials)
Crafted at
Scarlet Anvil What each crafting station makes →
Crafting time: 1 s
What you get from salvaging Scarlet Dagger (Salvage and Repair Station)
Scarlet Dagger can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Scarlet Dagger (Chests & pedestals, Breakable objects)
Chests & pedestals (2) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Scarlet Chest | Chests & pedestals | The Forgotten Ruins, Azeos' Wilderness | 1 | 7.6%6.8% from the guaranteed group, 0.24% per regular roll |
| Chest (Azeos' Wilderness) | Chests & pedestals | Azeos' Wilderness | 1 | 2.2% |
| Large Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 0.67% |
* "Chest (Azeos' Wilderness)": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Scarlet Dagger
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Caveling Farmhouse, Broken Wilderness Bridge [Azeos' Wilderness]
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Sealed 3-Wing Temple [Azeos' Wilderness], Sealed Chapel [Azeos' Wilderness]
- Can come from the Iron Chest found inside a scene (building, ruin, camp and so on) (7.6% chance per container)Where: Stone Melody Room
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (7.6% chance per container)Where: Stone Melody Room
- Can come from the Scarlet Chest found inside a scene (building, ruin, camp and so on) (7.6% chance per container)Where: Forgotten Ruins Mortar Puzzle [The Forgotten Ruins], Wilderness Dynamo Puzzle [Azeos' Wilderness]
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Hidden Stash [Azeos' Wilderness] (0–1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.