Melee weapons Rare
Larva Spike Club幼虫のスパイククラブ
A bludgeoning weapon that is hard to withstand.
In-game description
Larva Spike Club stats and effects
| Level | Lv.8 (up to Lv.20 when upgraded) |
|---|---|
| Melee damage | 133–161Lv.20: 308–376 |
| Attack speed | 2.5 attacks per second |
| Effects when equipped |
|
| Durability | 350 |
Compare in the rankings: Best swords & melee weapons Best melee build Max physical damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Larva Spike Club? Features and uses
Larva Spike Club is a rare item in Core Keeper (Melee weapons). Its base level is 8 and it deals 133–161 melee damage (308–376 at level 20). It is crafted from Tin Bar ×10, Larva Meat ×7, Wood ×10.
Larva Spike Club key points (from the game data)
- Attack interval: 0.4 s (about 2.5 attacks per second). Among 35 melee weapons, it ranks #29 in expected damage per second at level 20 with endgame gear (about 8,165).
- Upgrading to level 20 raises its effects: +34% chance to knockback on melee hit → +56%.
- Upgrading from level 8 to 20 costs 4,242 Ancient Coins plus bars.
- Durability: 350. Reinforcing it at the Salvage and Repair Station doubles durability.
- Sells to merchants for 20 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Larva Spike Club (materials)
| Material | Amount | How to get the material |
|---|---|---|
| × 10 | CraftingChest | |
| × 7 | EnemyChestBreakable | |
| × 10 | FishingEnemyChestBreakable |
Crafting time: 1 s
What you get from salvaging Larva Spike Club (Salvage and Repair Station)
Larva Spike Club can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.