Ranged & magic weapons Rare

Arcane Staff神秘術の杖

Unleash a torrent of arcane energies.

In-game description
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Arcane Staff stats and effects

Level Lv.8 (up to Lv.20 when upgraded)
Magic damage 61–73Lv.20: 142–172
Attack speed 3.33 attacks per second
Mana cost 5Lv.20: 9
Effects when equipped
  • +8% critical hit chanceLv.20: +16% critical hit chance
Durability 500

Compare in the rankings: Best magic build Max magic damage Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Arcane Staff? Features and uses

Arcane Staff is a rare item in Core Keeper (Ranged & magic weapons). Its base level is 8 and it deals 61–73 magic damage (142–172 at level 20). It can be obtained from Malugaz the Corrupted, Ghorm the Devourer.

Arcane Staff key points (from the game data)

  • Attack interval: 0.3 s (about 3.3 attacks per second). Among 18 ranged & magic weapons, it ranks #1 in expected damage per second at level 20 with endgame gear (about 3,067).
  • Upgrading to level 20 raises its effects: +8% critical hit chance → +16%.
  • Upgrading from level 8 to 20 costs 4,242 Ancient Coins plus bars.
  • Durability: 500. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Best source: Malugaz the Corrupted — 16.7% chance per kill.
  • Sells to merchants for 94 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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What you get from salvaging Arcane Staff (Salvage and Repair Station)

Arcane Staff can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Arcane Staff (Boss drop)

Boss drop (2)

SourceTypeBiomeAmountChance
Malugaz the Corrupted Boss drop The Forgotten Ruins 1 16.7%8.5% from the guaranteed group, 1.9% per regular roll
Ghorm the Devourer Boss drop The Clay Caves 1 15.7%6.8% from the guaranteed group, 2% per regular roll

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.