Hollowcore Scepterホロウコアの王しゃく
A crystallized hollow core that hums with old magic.
In-game description
Hollowcore Scepter stats and effects
| Level | Lv.17 (up to Lv.20 when upgraded) |
|---|---|
| Magic damage | 105–127Lv.20: 122–148 |
| Attack speed | 1.43 attacks per second |
| Mana cost | 16Lv.20: 18 |
| Effects when equipped |
|
| Durability | 214 |
Compare in the rankings: Best magic build Max magic damage Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Hollowcore Scepter? Features and uses
Hollowcore Scepter is an epic item in Core Keeper (Ranged & magic weapons). Its base level is 17 and it deals 105–127 magic damage (122–148 at level 20). It can be obtained from Alien Event Terminal, Cicada Dungeon Chest, Solarite Chest and 2 other sources.
Hollowcore Scepter key points (from the game data)
- Attack interval: 0.7 s (about 1.4 attacks per second). Among 18 ranged & magic weapons, it ranks #17 in expected damage per second at level 20 with endgame gear (about 995).
- Upgrading from level 17 to 20 costs 1,512 Ancient Coins plus bars.
- Durability: 214. Reinforcing it at the Salvage and Repair Station doubles durability.
- Best source: Alien Event Terminal — 8.9% chance per roll.
- Sells to merchants for 329 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Hollowcore Scepter mechanics (checked against the game data)
- Charging the Hollowcore Scepter adds up to 2 extra projectiles to the shot.
- A full charge of the Hollowcore Scepter takes 1.4 seconds.
- Its projectiles curse targets, and minions deal 40% more damage to cursed enemies.
- You move at half speed while charging it.
- A fully charged shot costs twice the usual mana.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
Hollowcore Scepter notes
- The Legendary Scepter Temple has five special Pressure Pedestals, and this scepter belongs on one of them.
- When a projectile hits a wall or an enemy it shatters into 1 to 3 smaller shards that pierce enemies.
- Effects that add shattered projectiles increase that number.
- Its regular shot moves 8 tiles per second, and one that has not hit anything within 0.8 s simply vanishes.
- A hit curses susceptible enemies for 8 seconds, raising the damage they take from minions by 40%.
- Hitting the target again restarts the curse timer.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Hollowcore Scepter" (CC BY-SA 3.0), rewritten in this site's own words.
What you get from salvaging Hollowcore Scepter (Salvage and Repair Station)
Hollowcore Scepter can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Hollowcore Scepter (Chests & pedestals, Breakable objects)
Chests & pedestals (2) Breakable objects (3)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Cultist Chest | Chests & pedestals | The Desert of Beginnings | 1 | 6.4%6.3% from the guaranteed group, 0.06% per regular roll |
| Solarite Chest | Chests & pedestals | The Shimmering Frontier, The Desert of Beginnings | 1 | 6.1% |
| Alien tech terminal (event) | Breakable objects | — | 1 | 8.9%6.7% from the guaranteed group, 0.81% per regular roll |
| Oasis Flower Vessel | Breakable objects | The Desert of Beginnings | 1 | 3.3% |
| Large Sun Crystal | Breakable objects | The Shimmering Frontier | 1 | 2.2% |
* "Alien tech terminal (event)": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Hollowcore Scepter
- Can come from the Solarite Chest found inside a scene (building, ruin, camp and so on) (6.1% chance per container)Where: Desert Flame Puzzle [The Desert of Beginnings], Crystal Go-kart Puzzle [The Shimmering Frontier], Crystal Materializer Puzzle [The Shimmering Frontier]
- Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on) (6.1% chance per container)Where: Desert Melody Room, Desert Melody Room
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on) (6.4% chance per container)Where: Colossal Cicada Study [The Desert of Beginnings] (1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.