Throwables Common

Stun Grenade気絶グレネード

Creates a blast that overwhelms the senses.

In-game description
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Stun Grenade stats and effects

Level Lv.4 (cannot be upgraded at the Upgrade Station)
Effects when equipped
  • +100% chance to stun targets on hit

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Stun Grenade? Features and uses

Stun Grenade is a common item in Core Keeper (Throwables). Its base level is 4, and it gives +100% chance to stun targets on hit. It is crafted at the Alchemy Table from Bomb Pepper ×1, Tin Bar ×1. It can be obtained from World Chest, Iron Chest, Copper Chest and 1 other sources.

Stun Grenade key points (from the game data)

  • Cannot be upgraded at the Upgrade Forge.
  • Best source: World Chest — 14.2% chance per roll.
  • Sells to merchants for 8 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Stun Grenade mechanics (checked against the game data)

  • The Stun Grenade has a 100% stun chance.

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

Stun Grenade notes

  • Its blast covers a 2-tile radius and stuns every enemy hit that can be stunned.
  • The base stun lasts 2 seconds, before duration modifiers.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Stun Grenade" (CC BY-SA 3.0), rewritten in this site's own words.

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How to craft Stun Grenade (materials)

Crafted at Alchemy TableAlchemy Table What each crafting station makes →

MaterialAmountHow to get the material
Bomb PepperBomb Pepper × 1 Farming
Tin BarTin Bar × 1 CraftingChest

Crafting time: 1 s

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What you get from salvaging Stun Grenade (Salvage and Repair Station)

Stun Grenade can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Stun Grenade (Chests & pedestals, Breakable objects)

Chests & pedestals (3) Breakable objects (1)

SourceTypeBiomeAmountChance
Chest Chests & pedestals Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins 4–5 14.2%
Iron Chest Chests & pedestals The Clay Caves, The Forgotten Ruins 4–8 8.3%
Copper Chest Chests & pedestals The Undergrounds 4–8 8.3%
Ancient Crate Breakable objects The Forgotten Ruins 1 5.2%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Stun Grenade

  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–5 at a time (14.2% chance per container)
  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (8.3% chance per container)
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (8.3% chance per container)Where: Dirt Melody Room, Dirt Melody Room
  • Can come from the Copper Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (8.3% chance per container)Where: Clay Melody Room
  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–5 at a time (14.2% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.