Biome
The Shimmering Frontier光が誘う辺境
An area covered in glittering crystals.
The Shimmering Frontier is a biome in Core Keeper, #7 in the usual order of progress. Bosses: Druidra the Wild Titan, Crydra the Ice Titan, Pyrdra the Fire Titan. Fish you can catch here include Beryll Angle Fish, Glistening Deepstalker, Jasper Angle Fish, Splendid Deepstalker.
Bosses in The Shimmering Frontier
Enemies in The Shimmering Frontier (4)
Items found in The Shimmering Frontier (116)
Items you can get in this biome from enemy and boss drops, chests, walls, fishing and breakable objects. Detailed sources and chances are on each item's page.
Dungeons in The Shimmering Frontier
Scenes in The Shimmering Frontier (temples, ruins, camps and more)
Alien Comms
Alien Crossing
Alien Floating Node
Alien Material Depot
Alien Path
Alien Pillar

No overview mapBrave Merchant CampArcane Monk Blindfold, Arcane Monk Cloak, Arcane Monk Leggings and more
Broken Crashed Cryo PodAncient Gemstone, Homeworld Reminiscence, Catalyst Gemstone and more
Crashed Cryo PodsAncient Gemstone, Homeworld Reminiscence, Catalyst Gemstone and more
Crystal Explorer's CampAdventurer's Hat, Agartha Report

No overview mapCrystal Go-kart PuzzleObliteration Ray, Large Potion Pouch, Ninja Cowl and more

No overview mapCrystal Materializer PuzzleObliteration Ray, Beast Booster, Jungle Emerald and more
Crystal Maze
Crystal Meadow

No overview mapCrystal Melody RoomBeast Booster, Jungle Emerald, Ocean Sapphire and more
Crystal Pond
Damaged Crashed Cryo PodAncient Gemstone, Homeworld Reminiscence, Catalyst Gemstone and more
Intact Crashed Cryo Pod
Lucent Oak SpiralJungle Emerald, Ocean Sapphire, Desert Ruby
Solarite Ore Boulders
Which biome each dungeon and scene appears in is from the Core Keeper Wiki (Fandom) SceneInfo and DungeonInfo data (CC BY-SA 3.0), because scene layouts are not in the game files we can read.
Fish you can catch
| Item | Amount | Chance |
|---|---|---|
| 1 | 29.6% | |
| 1 | 25.9% | |
| 1 | 18.5% | |
| 1 | 14.8% | |
| 1 | 11.1% |
The chance is the chance to get at least one of the item each time (opening one chest, killing one enemy or one catch). Each time, this table is rolled 1 time(s). Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Other catches (not fish)
| Item | Amount | Chance |
|---|---|---|
| 1 | 49% | |
| 1 | 7.7% | |
| 1 | 5.7% | |
| 1 | 5.7% | |
| 1 | 5.2% | |
| 1 | 5.2% | |
| 1 | 5.2% | |
| 1 | 2.6% | |
| 1 | 2.6% | |
| 1 | 2.6% | |
| 1 | 2.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% | |
| 1 | 1.6% |
The chance is the chance to get at least one of the item each time (opening one chest, killing one enemy or one catch). Each time, this table is rolled 1 time(s). Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
