Usable items Epic
Recall Idol帰還の偶像
Teleports you back to the core, consumed in the process.
In-game description
How to use Recall Idol
Recall Idol teleports you back to the Core from anywhere. It is used up.
- Hold Recall Idol and use it.
- After a 3-second cast, you are teleported to the Core.
Walking or switching hotbar slots during the cast cancels it, and Recall Idol is not used up. The destination is always the Core, not your bed.
Recall Idol key points (from the game data)
- Best source: Oasis Chest — 40.1% chance per roll.
- Sells to merchants for 25 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Recall Idol notes
- Moving or switching hotbar slots mid-cast aborts the teleport, and the idol is not spent.
- It always takes you to the Core, never to the Bed you have claimed.
- Beds decide where you respawn after dying; Portals and activated Ancient Waypoints are for travelling between chosen places.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Recall Idol" (CC BY-SA 3.0), rewritten in this site's own words.
How to craft Recall Idol (materials)
What you get from salvaging Recall Idol (Salvage and Repair Station)
Recall Idol can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Recall Idol (Chests & pedestals, Digging up the ground, Breakable objects)
Chests & pedestals (7) Digging up the ground (1) Breakable objects (14)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Cultist Chest | Chests & pedestals | The Desert of Beginnings | 1–4 | 40.1% |
| Cultist Chest | Chests & pedestals | The Shimmering Frontier, The Passage | 1–4 | 29.8% |
| Larva Hive Chest | Chests & pedestals | The Clay Caves | 1 | 3.7% |
| Smoldering Chest | Chests & pedestals | The Desert of Beginnings | 1 | 3.1% |
| Chest | Chests & pedestals | Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins | 1 | 3% |
| Chest (Azeos' Wilderness) | Chests & pedestals | Azeos' Wilderness | 1 | 2.2% |
| City dungeon chest | Chests & pedestals | The Sunken Sea, Forlorn Metropolis | 1 | 1.8% |
| Digging spot (the lava area) | Digging up the ground | Lava area | 1 | 4.7% |
| Large Alien Tech Destructible | Breakable objects | — | 1 | 2.7% |
| Large Metropolis Crate | Breakable objects | Sunken City | 1 | 2.6% |
| Large Temple Crate | Breakable objects | The Desert of Beginnings | 1 | 1.6% |
| Large Charred Crate | Breakable objects | Lava area | 1 | 1.4% |
| Large Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 1.3% |
| Large Mold Vessel | Breakable objects | Mold Dungeon | 1 | 1.2% |
| Large Stoneware Pot | Breakable objects | — | 1 | 0.97% |
| Large Ancient Crate | Breakable objects | The Forgotten Ruins | 1 | 0.92% |
| Stoneware Pot | Breakable objects | — | 1 | 0.64% |
| Temple Crate | Breakable objects | The Desert of Beginnings | 1 | 0.58% |
| Alien Tech Crate | Breakable objects | — | 1 | 0.5% |
| Metropolis Crate | Breakable objects | Sunken City | 1 | 0.5% |
| Ancient Crate | Breakable objects | The Forgotten Ruins | 1 | 0.31% |
| Charred Crate | Breakable objects | Lava area | 1 | 0.29% |
* "Chest (Azeos' Wilderness)", "City dungeon chest": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Recall Idol
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (3% chance per container)
- Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on) (3.7% chance per container)Where: Clay Melody Room
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (1.8% chance per container)Where: City Sewers [Sunken City], City Games Room [Sunken City], Broken City Isle [The Sunken Sea], City Archive [Sunken City], Lone City Island [The Sunken Sea]
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Quarry Area, Quarry Boulder Mine
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on), 1–4 at a time (29.8% chance per container)
- Placed in or on the Stone Pedestal found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Large Maze [The Forgotten Ruins], Chipped Blade Temple [Azeos' Wilderness]
- Placed in or on the Stone Pedestal found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Sealed 3-Wing Temple [Azeos' Wilderness]
- Placed in or on the Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Medium Maze [The Forgotten Ruins, Azeos' Wilderness] (1–3 per world)
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Caveling Farmhouse, Broken Wilderness Bridge [Azeos' Wilderness]
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Sealed 3-Wing Temple [Azeos' Wilderness], Sealed Chapel [Azeos' Wilderness]
- Placed in or on the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Main Mold Temple [Mold Dungeon]
- Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on), 2 at a time (guaranteed)Where: Large Maze [The Forgotten Ruins] (1 per world)
- Placed in or on the Blue Glass Pedestal found inside a scene (building, ruin, camp and so on) (guaranteed)Where: City Remembrance Hall [Sunken City]
- Placed in or on the Blue Glass Pedestal found inside a scene (building, ruin, camp and so on) (guaranteed)Where: City Hall [Sunken City]
- Can come from the Boss Chest found inside a scene (building, ruin, camp and so on) (1.8% chance per container)Where: City Hall [Sunken City]
- Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Dirt Melody Room
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (3% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on), 1–4 at a time (40.1% chance per container)Where: Oasis Temple, Oasis House, Oasis House, Oasis Temple
- Can come from the Solarite Chest found inside a scene (building, ruin, camp and so on), 1–4 at a time (29.8% chance per container)Where: Crystal Melody Room [The Shimmering Frontier] (0–1 per world)
- Can come from the Alien Tech Chest found inside a scene (building, ruin, camp and so on), 1–4 at a time (29.8% chance per container)Where: Crystal Melody Room [The Shimmering Frontier] (0–1 per world)
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on), 1–4 at a time (29.8% chance per container)Where: Crystal Materializer Puzzle [The Shimmering Frontier] (0–1 per world)
- Can come from the Boss Chest found inside a scene (building, ruin, camp and so on) (1.8% chance per container)Where: Heart Berry Soda Island [The Sunken Sea] (0–1 per world)
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (1.8% chance per container)Where: Sunken Sea Circuit Puzzle [The Sunken Sea] (0–1 per world)
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Desert Shrooman Puzzle [The Desert of Beginnings] (0–1 per world)
- Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on), 3 at a time (guaranteed)Where: Stone Melody Room
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Hidden Stash [Azeos' Wilderness] (0–1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.