Food & potions Uncommon
Sunriceサンライス
A vibrant crop that braces you for tough encounters.
In-game description
Sunrice stats and effects
| When eaten |
|
|---|---|
| As a cooking ingredient |
A cooked dish combines the effects of its two ingredients. Ingredient effects list |
Compare in the rankings: Food Effects List Best Food
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Sunrice? Features and uses
Sunrice is an uncommon item in Core Keeper (Food & potions). It can be obtained from Solarite Chest.
Sunrice key points (from the game data)
- When eaten: +7 food.
- As a cooking ingredient its effects become stronger: +13 food, +4 glow (10 min), +30% magic damage (10 min).
- Best source: Solarite Chest — 14.7% chance per roll.
- Sells to merchants for 6 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to get Sunrice (farming)
Plant the seed and let it grow to harvest it.
Where to get seeds and how growing works: crops and farming. Leveling up: Gardening skill.
How to get Sunrice (Farming, Chests & pedestals)
Chests & pedestals (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Solarite Chest | Chests & pedestals | The Shimmering Frontier, The Desert of Beginnings | 1–5 | 14.7% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Sunrice
- Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 1–5 at a time (14.7% chance per container)Where: Desert Melody Room, Desert Melody Room
- Placed in or on the Feeding Tray found inside a scene (building, ruin, camp and so on), 34 at a time (guaranteed)Where: Oasis House
- Can come from the Solarite Chest found inside a scene (building, ruin, camp and so on), 1–5 at a time (14.7% chance per container)Where: Desert Flame Puzzle [The Desert of Beginnings], Crystal Go-kart Puzzle [The Shimmering Frontier], Crystal Materializer Puzzle [The Shimmering Frontier]
- Placed inside dungeons or scenes (buildings, ruins and so on); break it or pick it up to get itPlaced in: Crystal Forest [The Shimmering Frontier], Pandorium Field [The Passage]
- Grows on the ground or walls when the world is generated
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.