Food & potions Common

Marbled Meat霜降り肉

A thick slab of meat, waiting to be simmered and seasoned.

In-game description
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Marbled Meat stats and effects

When eaten
  • +13 food
  • +2.6 health every sec (20 s)
As a cooking ingredient
  • +27 food
  • +2.6 health every sec (20 s)
  • +13.3% damage (10 min)

A cooked dish combines the effects of its two ingredients. Ingredient effects list

Compare in the rankings: Food Effects List Best Food

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Marbled Meat? Features and uses

Marbled Meat is a common item in Core Keeper (Food & potions). It can be obtained from Crystal Snail, Clay Burrower, Nilipede.

Marbled Meat key points (from the game data)

  • When eaten: +13 food, +2.6 health every sec (20 s).
  • As a cooking ingredient its effects become stronger: +27 food, +2.6 health every sec (20 s), +13.3% damage (10 min).
  • Best source: Crystal Snail — 84.4% chance per kill.
  • Sells to merchants for 1 Ancient Coin.

Calculated and summarized by this site from the game data (1.3.0.6).

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How to get Marbled Meat (Enemy drop)

Enemy drop (3)

SourceTypeBiomeAmountChance
Crystal Snail Enemy drop The Shimmering Frontier 1–2 84.4%
Clay Burrower Enemy drop The Clay Caves 1 39.3%
Nilipede Enemy drop The Shimmering Frontier 1 36%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.