Boss

Glurch the Abominous Mass奇怪生命体グラーチ

A giant slime lurking near the spawn point. Usually the first boss you fight.

Glurch the Abominous Mass is a boss in Core Keeper found in The Undergrounds. It is #1 in the recommended order. It has 2,459 health (level 2). Use Giant Slime Summoning Idol to fight it again. Defeating it drops Slime, Copper Ore, Ancient Gemstone, Sticky Stick and more.

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Glurch the Abominous Mass drops

ItemAmountChance
SlimeSlime 8–10 76%
Copper OreCopper Ore 2–5 42%
Ancient GemstoneAncient Gemstone 1–2 42%
Sticky StickSticky Stick 1 35.5%15.9% from the guaranteed group (one of its items always drops); 5.2% per regular roll
Rare CandyRare Candy 1 23.3%
Tin OreTin Ore 1–3 23.3%
Mechanical PartMechanical Part 1–2 23.3%
Oozy EggOozy Egg 1 22.7%9.5% from the guaranteed group (one of its items always drops); 3.1% per regular roll
Blob Rosary NecklaceBlob Rosary Necklace 1 22.7%9.5% from the guaranteed group (one of its items always drops); 3.1% per regular roll
Melting Crystal RingMelting Crystal Ring 1 22.7%9.5% from the guaranteed group (one of its items always drops); 3.1% per regular roll
Ranger HoodRanger Hood 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Apprentice HatApprentice Hat 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Ranger TunicRanger Tunic 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Apprentice RobeApprentice Robe 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Ranger PantsRanger Pants 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Apprentice PantsApprentice Pants 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Crescent RingCrescent Ring 1 19.2%7.9% from the guaranteed group (one of its items always drops); 2.6% per regular roll
Glurch FigurineGlurch Figurine 1 17.9%
Rusty DaggerRusty Dagger 1 12.3%

The chance is the chance to get at least one of the item each time (opening one chest, killing one enemy or one catch). Each time, this table is rolled 6 time(s). There is also a guaranteed group: exactly one item from it always drops (being in that group does not mean a particular item always drops). Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.