Materials Rare
Mechanical Part機械の部品
A piece of ancient machinery.
In-game description
What is Mechanical Part? Features and uses
Mechanical Part is a rare item in Core Keeper (Materials). It can be obtained from Malugaz the Corrupted, S.A.H.A.B.A.R., Galaxite Chest and 49 other sources. It is an ingredient in 34 recipes.
Mechanical Part key points (from the game data)
- Best source: Malugaz the Corrupted — 57.6% chance per kill.
- Sells to merchants for 11 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to get Mechanical Part (Boss drop, Enemy drop, Chests & pedestals, Digging up the ground, Breakable objects)
Boss drop (6) Enemy drop (9) Chests & pedestals (14) Digging up the ground (2) Breakable objects (21)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Malugaz the Corrupted | Boss drop | The Forgotten Ruins | 4–7 | 57.6% |
| S.A.H.A.B.A.R. | Boss drop | Breaker's Reach | 1–12 | 54% |
| Ghorm the Devourer | Boss drop | The Clay Caves | 1–2 | 33.8% |
| Ivy the Poisonous Mass | Boss drop | Azeos' Wilderness | 2–4 | 32.2% |
| Morpha the Aquatic Mass | Boss drop | The Sunken Sea | 2–4 | 28.7% |
| Glurch the Abominous Mass | Boss drop | The Undergrounds | 1–2 | 23.3% |
| Geobot Patroller | Enemy drop | Breaker's Reach | 1–3 | 41% |
| Orbital Turret | Enemy drop | The Shimmering Frontier | 1 | 29% |
| Geobot Scourer | Enemy drop | Breaker's Reach | 1 | 18.4% |
| Geobot Miner | Enemy drop | Breaker's Reach | 1–2 | 18.1% |
| Caveling Brute | Enemy drop | The Forgotten Ruins | 1 | 9.5% |
| Core Sentry | Enemy drop | Sunken City | 1 | 7.2% |
| Caveling Scholar | Enemy drop | Sunken City | 1 | 6.5% |
| Caveling | Enemy drop | The Forgotten Ruins | 1 | 5.3% |
| Caveling Shaman | Enemy drop | The Forgotten Ruins | 1 | 4.9% |
| Galaxite Chest | Chests & pedestals | The Desert of Beginnings | 3–6 | 46.2% |
| Octarine Chest | Chests & pedestals | — | 3–6 | 40.2% |
| City dungeon chest | Chests & pedestals | The Sunken Sea, Forlorn Metropolis | 3–6 | 37.3% |
| Iron Chest | Chests & pedestals | The Clay Caves, The Forgotten Ruins | 3–6 | 36.6% |
| Scarlet Chest | Chests & pedestals | The Forgotten Ruins, Azeos' Wilderness | 3–6 | 36.2% |
| Copper Chest | Chests & pedestals | The Undergrounds | 3–6 | 33.2% |
| Smoldering Chest | Chests & pedestals | The Desert of Beginnings | 3–6 | 27.4% |
| Chest | Chests & pedestals | Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins | 3–6 | 26.7% |
| Seashell Chest | Chests & pedestals | The Sunken Sea | 2–3 | 24.5% |
| Chest (Azeos' Wilderness) | Chests & pedestals | Azeos' Wilderness | 3–6 | 20% |
| Golden Ancient Chest | Chests & pedestals | The Desert of Beginnings, The Passage | 3–6 | 19.1% |
| Relucite Chest | Chests & pedestals | Breaker's Reach, The Passage | 1–6 | 18.1% |
| Relucite Chest | Chests & pedestals | Breaker's Reach, The Passage | 1–6 | 18.1% |
| Larva Hive Chest | Chests & pedestals | The Clay Caves | 3–6 | 14.2% |
| Digging spot (Breaker's Reach) | Digging up the ground | Breaker's Reach | 1–5 | 19.1% |
| Digging spot (the lava area) | Digging up the ground | Lava area | 2–3 | 14.2% |
| Large Ancient Crate | Breakable objects | The Forgotten Ruins | 1 | 45.2% |
| Alien tech terminal (event) | Breakable objects | — | 2–3 | 41% |
| Broken robot (large) | Breakable objects | Breaker's Reach | 1–2 | 29.9% |
| Broken robot (small) | Breakable objects | Breaker's Reach | 1 | 24.4% |
| Large Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 18.7% |
| Large Temple Crate | Breakable objects | The Desert of Beginnings | 1 | 15.3% |
| Large Charred Crate | Breakable objects | Lava area | 1 | 13.1% |
| Large Wooden Crate | Breakable objects | The Clay Caves, The Undergrounds | 1 | 11.9% |
| Breaker's Reach crate | Breakable objects | Breaker's Reach | 1–2 | 11.6% |
| Large Fossil Cluster | Breakable objects | The Passage | 1–4 | 10.4% |
| Large Metropolis Crate | Breakable objects | Sunken City | 1 | 10.3% |
| Ancient Crate | Breakable objects | The Forgotten Ruins | 1 | 10.2% |
| Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 7.3% |
| Wooden Crate | Breakable objects | The Clay Caves, The Undergrounds | 1 | 6.6% |
| Breaker's Reach rock | Breakable objects | Breaker's Reach | 1 | 5% |
| Large Breaker's Reach crate | Breakable objects | Breaker's Reach | 1–4 | 4.8% |
| Large Slime Vessel | Breakable objects | — | 1 | 4.6% |
| Metropolis Crate | Breakable objects | Sunken City | 1 | 4% |
| Charred Crate | Breakable objects | Lava area | 1 | 1.2% |
| Temple Crate | Breakable objects | The Desert of Beginnings | 1 | 1.2% |
| Caveling crate | Breakable objects | — | 1–4 | 1.2% |
* "City dungeon chest", "Chest (Azeos' Wilderness)", "Alien tech terminal (event)", "Broken robot (large)", "Broken robot (small)", "Breaker's Reach crate", "Breaker's Reach rock", "Large Breaker's Reach crate", "Caveling crate": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Mechanical Part
- Can come from the Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (26.7% chance per container)
- Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (14.2% chance per container)Where: Clay Melody Room
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (37.3% chance per container)Where: City Sewers [Sunken City], City Games Room [Sunken City], Broken City Isle [The Sunken Sea], City Archive [Sunken City], Lone City Island [The Sunken Sea]
- Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (19.1% chance per container)Where: Maze Segment, Maze Segment, Maze Segment, Desert Melody Room, Temple Trap Room, Treasure Temple [The Desert of Beginnings]
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (27.4% chance per container)Where: Quarry Area, Quarry Boulder Mine
- Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.6% chance per container)
- Can come from the Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (20% chance per container)Where: Caveling Farmhouse, Broken Wilderness Bridge [Azeos' Wilderness]
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (20% chance per container)Where: Sealed 3-Wing Temple [Azeos' Wilderness], Sealed Chapel [Azeos' Wilderness]
- Can come from the Boss Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (37.3% chance per container)Where: City Hall [Sunken City]
- Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.2% chance per container)Where: Stone Melody Room
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (33.2% chance per container)Where: Dirt Melody Room, Dirt Melody Room
- Can come from the Copper Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.6% chance per container)Where: Clay Melody Room
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (40.2% chance per container)Where: Nature Melody Room
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (40.2% chance per container)Where: Nature Melody Room
- Can come from the Seashell Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (46.2% chance per container)Where: Sea Melody Room
- Can come from the Octarine Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (46.2% chance per container)Where: Sea Melody Room
- Can come from the Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (26.7% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]
- Can come from the Seashell Chest found inside a scene (building, ruin, camp and so on), 2–3 at a time (24.5% chance per container)Where: Fishing Deck [The Sunken Sea], Fishing Island [The Sunken Sea], Sea Camp Island, Sea Camp Island, Sea Camp Island, Sea Camp Island and 3 more
- Can come from the Boss Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (37.3% chance per container)Where: Heart Berry Soda Island [The Sunken Sea] (0–1 per world)
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (37.3% chance per container)Where: Sunken Sea Circuit Puzzle [The Sunken Sea] (0–1 per world)
- Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (19.1% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Shrooman Puzzle [The Desert of Beginnings]
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (27.4% chance per container)Where: Desert Shrooman Puzzle [The Desert of Beginnings] (0–1 per world)
- Can come from the Galaxite Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (46.2% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Flame Puzzle [The Desert of Beginnings]
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.2% chance per container)Where: Stone Melody Room
- Can come from the Scarlet Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.2% chance per container)Where: Forgotten Ruins Mortar Puzzle [The Forgotten Ruins], Wilderness Dynamo Puzzle [Azeos' Wilderness]
- Can come from the Plain Chest found inside a scene (building, ruin, camp and so on), 1–6 at a time (18.1% chance per container)Where: Excavation Double Path [Breaker's Reach], Excavation Doorway [Breaker's Reach], Excavation Drill Approach [Breaker's Reach], Excavation Drill [Breaker's Reach], Excavation Hallway, Excavation Hallway and 11 more
- Can come from the Relucite Chest found inside a scene (building, ruin, camp and so on), 1–6 at a time (18.1% chance per container)Where: Excavation Rigged Dynamite [Breaker's Reach], Excavation Melody Room
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on), 1–6 at a time (18.1% chance per container)Where: Passage Melody Room [The Passage] (0–1 per world)
- Can come from the Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (20% chance per container)Where: Hidden Stash [Azeos' Wilderness] (0–1 per world)
- Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (19.1% chance per container)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.
How to get Mechanical Part (salvaging): 21 items give it
Salvaging any of these items at the Salvage and Repair Station gives Mechanical Part (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.
Shredder×0-1
Boat×3-4
Materializer×2-3
Remote Explosive Pack×0-1
Primitive Go-Kart×2-3
Seed Extractor×0-1
Incinerator×0-1
Electrical Door×0-1
Electrical Drop Gate×0-1
Galaxite Turret×1-2
Speeder×7-8
Renegade Go-Kart×7-8
Flame Turret×0-1
Speeder Go-Kart×7-8
Alien Tech Chest×2-3
Anteverse Portal×7-8
Portal×7-8
Recall Idol×0-1
Hookshot×0-1
Gilded Hookshot×0-1
Remote Boom Clicker×2-3
Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.
What Mechanical Part is used for (34 recipes)
| Recipe (materials) | ||
|---|---|---|
|
|
227 |
|
|
|
41 |
|
|
|
29 |
|
|
|
61 |
|
|
|
368 |
|
|
|
81 |
|
|
|
293 |
|
|
|
223 |
|
|
|
201 |
|
|
|
1,573 |
|
|
|
1,195 |
|
|
|
1,155 |
|
|
|
199 |
|
|
|
836 |
|
|
|
40 |
|
|
|
112 |
|
|
|
1,295 |
|
|
|
107 |
|
|
|
200 |
|
|
|
256 |
|
|
|
250 |
|
|
|
672 |
|
|
|
550 |
|
|
|
25 |
|
|
|
72 |
|
|
|
112 |
|
|
|
367 |
|
|
|
344 |
|
|
|
541 |
|
|
|
375 |
|
|
|
333 |
|
|
|
351 |
|
|
|
608 |
|
|
|
1,020 |