Materials Common
Copper Bar銅のインゴット
A simple metal ingot for blacksmithing.
In-game description
What is Copper Bar? Features and uses
Copper Bar is a common item in Core Keeper (Materials). It is crafted at the Furnace from Copper Ore ×1. It can be obtained from Copper Chest, World Chest. It is an ingredient in 75 recipes.
Copper Bar key points (from the game data)
- Best source: Copper Chest — 32% chance per roll.
- Sells to merchants for 2 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Copper Bar (materials)
Crafted at
Furnace What each crafting station makes →
| Material | Amount | How to get the material |
|---|---|---|
| × 1 | FishingBossEnemyBreakable |
Crafting time: 7 s
How to get Copper Bar (Chests & pedestals)
Chests & pedestals (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Copper Chest | Chests & pedestals | The Undergrounds | 4–8 | 32% |
| Chest | Chests & pedestals | Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins | 4–8 | 21.9% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Copper Bar
- Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (21.9% chance per container)
- Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on), 5 at a time (guaranteed)Where: Ancient Gateway Ruins [The Undergrounds] (1 per world)
- Placed in or on the Iron Chest found inside a scene (building, ruin, camp and so on), 10 at a time (guaranteed)Where: Ancient Forge Room [The Desert of Beginnings]
- Placed in or on the Copper Chest found inside a scene (building, ruin, camp and so on), 12 at a time (guaranteed)Where: Ruined Railway [The Undergrounds] (1 per world)
- Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (21.9% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (32% chance per container)Where: Dirt Melody Room, Dirt Melody Room
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.
How to get Copper Bar (salvaging): 98 items give it
Salvaging any of these items at the Salvage and Repair Station gives Copper Bar (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.
I Circuit×0-1
L Circuit×0-1
T Circuit×0-1
Watering Can×1-2
Feeding Tray×2-3
Glass Smelter×2-3
Tin Workbench×2-3
Table Saw×2-3
Dresser×2-3
Paintable Festive Wall Lights×0-1
Festive Wall Lights×0-1
Eerie Dresser×2-3
Lamp×0-1
Lever×0-1
Wonky Minecart×2-3
Cross Circuit×0-1
Salvage and Repair Station×2-3
Primitive Go-Kart×4-5
Pressure Plate×0-1
Lowered Electricity Generator×1-2
Carpenter's Table×3-4
Egg Incubator×3-4
Explorer Proximity Sensor×1-2
Enemy Proximity Sensor×1-2
Wood Door×0-1
Wood Fence Gate×0-1
Livestock Workbench×0-1
Electricity Generator×4-5
Arrow Sign×0-1
Painting×0-1
Rail×0-1
Automation Table×2-3
Cooking Pot×1-2
Logic Circuit×0-1
Delay Circuit×0-1
Kinematic Dynamo×1-2
Railway Forge×1-2
Copper Workbench×2-3
Copper Chest×2-3
Copper Anvil×3-4
Copper Key×2-3
Locked Copper Chest×2-3
Electronics Table×3-4
Electricity Stick×0-1
Electrical Wire×0-1
Magic Mirror×2-3
Pouch Workbench×1-2
Renegade Go-Kart×19-20
Speeder Go-Kart×19-20
Anteverse Portal×24-25
Portal×24-25
Ocarina×0-1
Drumkit×1-2
Flute×0-1
Pocket Piano×0-1
Small Lantern×1-2
Small Backpack×0-1
Wooden Shield×1-3
Copper Hoe×0-1
Copper Shovel×0-1
Show the other 38 items
Copper Pickaxe×0-1
Copper Sword×1-3
Copper Cross Necklace×4-5
Copper Sledge Hammer×0-2
Rusty Dagger×1-3
Orb Necklace×2-3
Rubber Boots×1-2
Potion Pouch×0-1
Rain Coat×1-3
Ranger Pants×1-2
Ranger Tunic×1-3
Ranger Hood×0-2
Small Seed and Crop Pouch×0-1
Small Valuable Pouch×0-1
Small Ore and Block Pouch×0-1
Small Fish Pouch×0-1
Warrior Greaves×1-3
Warrior Helmet×1-3
Warrior Chestplate×1-3
Cave Guppy Necklace×3-4
Critter Pouch×0-1
Ring of Stone×2-3
Azure Necklace×2-3
Copper Pants×2-4
Copper Helm×1-3
Copper Breastplate×2-4
Grenade×0-1
Rusted Ring×2-3
Bronze Pants×1-3
Bronze Helm×1-2
Bronze Breastplate×1-3
Heart Berry Necklace×4-5
Blob Rosary Necklace×3-4
Melting Crystal Ring×1-2
Slime Sword×3-5
Rusted Necklace×4-5
Polished Copper Cross Necklace×4-5
Diving Helm×6-10
Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.