Chest armor Uncommon
Bronze Breastplate青銅の胸当て
A good armor to survive battles more easily.
In-game description
Bronze Breastplate stats and effects
| Level | Lv.5 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 100 |
Compare in the rankings: Best armor Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Bronze Breastplate? Features and uses
Bronze Breastplate is an uncommon item in Core Keeper (Chest armor). Its base level is 5, and it gives +18 max health and more. It is crafted at the Tin Anvil from Tin Bar ×6, Copper Bar ×6, Fiber ×4.
Bronze Breastplate key points (from the game data)
- Upgrading to level 20 raises its effects: +18 max health → +72, +9 armor → +35, +7.4% physical melee damage → +24.4%.
- Upgrading from level 5 to 20 costs 4,639 Ancient Coins plus bars.
- Durability: 100. Reinforcing it at the Salvage and Repair Station doubles durability.
- Sells to merchants for 20 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Bronze Breastplate (materials)
Crafted at
Tin Anvil What each crafting station makes →
| Material | Amount | How to get the material |
|---|---|---|
| × 6 | CraftingChest | |
| × 6 | CraftingChest | |
| × 4 | FishingBossEnemyChestBreakable |
Crafting time: 1 s
What you get from salvaging Bronze Breastplate (Salvage and Repair Station)
Bronze Breastplate can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.