Chest armor Epic
Grim Breastplate不吉な胸当て
A grand, ominous robe with sharp shoulder pads.
In-game description
Grim Breastplate stats and effects
| Level | Lv.16 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 100 |
| Set bonus | Grim Hood, Grim Breastplate, Grim Legwear
Grim Armor Set guide (stats, recipes, upgrade costs, rating) · List of armor sets |
Compare in the rankings: Best armor Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Grim Breastplate? Features and uses
Grim Breastplate is an epic item in Core Keeper (Chest armor). Its base level is 16, and it gives +54 max health and more. It can be obtained from Igneous the Molten Mass, Cultist Chest, Lava Dungeon Chest and 3 other sources.
Grim Breastplate key points (from the game data)
- Upgrading to level 20 raises its effects: +54 max health → +68, +41 magic barrier → +51, +50 max mana → +62.
- Upgrading from level 16 to 20 costs 1,944 Ancient Coins plus bars.
- Durability: 100. Reinforcing it at the Salvage and Repair Station doubles durability.
- Part of a 3-piece set. Wearing 3 pieces gives "Minion damage is increased by 48% of your magic damage increase".
- Best source: Igneous the Molten Mass — 18.2% chance per kill.
- Sells to merchants for 304 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Grim Breastplate (Salvage and Repair Station)
Grim Breastplate can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Grim Breastplate (Boss drop, Enemy drop, Chests & pedestals, Breakable objects)
Boss drop (1) Enemy drop (1) Chests & pedestals (2) Breakable objects (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Igneous the Molten Mass | Boss drop | The Desert of Beginnings | 1 | 18.2% |
| Lava Slime | Enemy drop | Lava area | 1 | 0.93% |
| Cultist Chest | Chests & pedestals | The Shimmering Frontier, The Passage | 1 | 15.3%9.3% from the guaranteed group, 1.7% per regular roll |
| Smoldering Chest | Chests & pedestals | The Desert of Beginnings | 1 | 3.1% |
| Large Charred Crate | Breakable objects | Lava area | 1 | 1% |
| Charred Crate | Breakable objects | Lava area | 1 | 0.41% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Grim Breastplate
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Quarry Boulder Mine
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Quarry Area
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on) (15.3% chance per container)
- Can come from the Solarite Chest found inside a scene (building, ruin, camp and so on) (15.3% chance per container)Where: Crystal Melody Room [The Shimmering Frontier] (0–1 per world)
- Can come from the Alien Tech Chest found inside a scene (building, ruin, camp and so on) (15.3% chance per container)Where: Crystal Melody Room [The Shimmering Frontier] (0–1 per world)
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on) (15.3% chance per container)Where: Crystal Materializer Puzzle [The Shimmering Frontier] (0–1 per world)
- Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Desert Shrooman Puzzle [The Desert of Beginnings] (0–1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.