Pants Uncommon

Chieftain Shorts首領のショーツ

Fine shorts with plenty of jewelry, well suited for a leader.

In-game description
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Chieftain Shorts stats and effects

Level Lv.5 (up to Lv.20 when upgraded)
Effects when equipped
  • +15 max healthLv.20: +58 max health
  • +10 magic barrierLv.20: +39 magic barrier
  • +11.5% minion attack speedLv.20: +46.1% minion attack speed
Durability 95
Set bonus

Chieftain Headdress, Chieftain Tunic, Chieftain Shorts

  • 2 pieces: +2 max minion count

Chieftain Armor Set guide (stats, recipes, upgrade costs, rating) · List of armor sets

Compare in the rankings: Best armor Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Chieftain Shorts? Features and uses

Chieftain Shorts is an uncommon item in Core Keeper (Pants). Its base level is 5, and it gives +15 max health and more. It can be obtained from Ghorm the Devourer, Hive Dungeon, Large Wooden (breakable object) and 4 other sources.

Chieftain Shorts key points (from the game data)

  • Upgrading to level 20 raises its effects: +15 max health → +58, +10 magic barrier → +39, +11.5% minion attack speed → +46.1%.
  • Upgrading from level 5 to 20 costs 4,639 Ancient Coins plus bars.
  • Durability: 95. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Part of a 3-piece set. Wearing 2 pieces gives "+2 max minion count".
  • Best source: Ghorm the Devourer — 22.8% chance per kill.
  • Sells to merchants for 15 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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What you get from salvaging Chieftain Shorts (Salvage and Repair Station)

Chieftain Shorts can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Chieftain Shorts (Boss drop, Enemy drop, Chests & pedestals, Breakable objects)

Boss drop (1) Enemy drop (3) Chests & pedestals (2) Breakable objects (1)

SourceTypeBiomeAmountChance
Ghorm the Devourer Boss drop The Clay Caves 1 22.8%10.2% from the guaranteed group, 3% per regular roll
Caveling Skirmisher Enemy drop The Clay Caves 1 1.4%
Caveling Spearman Enemy drop The Clay Caves 1 0.86%
Big Larva Enemy drop The Clay Caves 1 0.42%
Larva Hive Chest Chests & pedestals The Clay Caves 1 7.3%
Chest Chests & pedestals Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins 1 1.2%
Large Wooden Crate Breakable objects The Clay Caves, The Undergrounds 1 2.1%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Chieftain Shorts

  • Can come from the Chest found inside a scene (building, ruin, camp and so on) (1.2% chance per container)
  • Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on) (7.3% chance per container)
  • Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on) (7.3% chance per container)Where: Clay Melody Room
  • Can come from the Chest found inside a scene (building, ruin, camp and so on) (1.2% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.