ENEMY Lv.4

Caveling Spearmanケイヴリングスピアマン

The Clay Caves Melee attack

Caveling Spearman is an enemy in The Clay Caves (level 4) with 243 health. Its attacks deal melee attack 54 damage. Main drops: Fiber, Larva Meat, Heart Berry Seed.

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Caveling Spearman stats (health and level)

AreaThe Clay Caves
LevelLv.4
Health (HP)243
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Where Caveling Spearman spawns and how to find it

When the world is generatedPlaced on clay ground in The Clay Caves with a 1% chance per tile. Roughly 10 per 1,000 tiles of that ground.
Spawn events (respawning)Spawns on Clay Moss (a spawning tile) during spawn events, which come round every 15–22 minutes, with a 30% chance per tile (needs at least 6 tiles of it, up to 1 per event).

How to find Caveling Spearman

  • Look where clay ground in The Clay Caves covers a wide area. The chance per tile is low, so larger areas of that ground are more likely to have one.
  • It comes back during spawn events after you kill it. However, it does not spawn within 6 tiles of a player, and placing blocks, walls, furniture or torches on the ground stops it from spawning there.
  • Lay Clay Moss near your base to spawn it on purpose (spawning tile chances and layouts).
  • It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.

Scenes where Caveling Spearman is placed from the start

Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.

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Caveling Spearman attacks and damage

Attack typeDamage
Melee attack 54

Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.

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Caveling Spearman drops (items you get for killing it)

ItemAmountChance
FiberFiber 1 22.9%
Larva MeatLarva Meat 1 22.6%
Heart Berry SeedHeart Berry Seed 1 8.6%
Grub Kapok SeedGrub Kapok Seed 1 8.6%
Clay MossClay Moss 1 4.3%
Hunting SpearHunting Spear 1 2.9%
Peasant HatPeasant Hat 1 1.4%
Peasant ChestPeasant Chest 1 1.4%
Chieftain HeaddressChieftain Headdress 1 0.86%
Chieftain TunicChieftain Tunic 1 0.86%
Chieftain ShortsChieftain Shorts 1 0.86%
Tin AxeTin Axe 1 0.86%
Skull EffigySkull Effigy 1 0.34%
Caveling Spearman FigurineCaveling Spearman Figurine 1 0.34%
Grub Egg NecklaceGrub Egg Necklace 1 0.29%
Azure RingAzure Ring 1 0.29%

The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.

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Other enemies in The Clay Caves

Back to the enemy list

Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.