Best pair of rings for each build
Best for melee
Best for ranged
Best for magic
Best for minion (summon)
Best rings for melee builds
Starting from the best combination, this shows how much damage (expected DPS) rises when you swap in each ring for one of your two ring slots.
| Rank | Ring | Damage gain |
|---|---|---|
| 1 | +19.5% | |
| 2 | +14.8% | |
| 3 | +13.6% | |
| 4 | +13.1% | |
| 5 | +13.0% |
Best rings for ranged builds
Starting from the best combination, this shows how much damage (expected DPS) rises when you swap in each ring for one of your two ring slots.
| Rank | Ring | Damage gain |
|---|---|---|
| 1 | +21.5% | |
| 2 | +15.8% | |
| 3 | +15.7% | |
| 4 | +14.8% | |
| 5 | +14.5% |
Best rings for magic builds
Starting from the best combination, this shows how much damage (expected DPS) rises when you swap in each ring for one of your two ring slots.
| Rank | Ring | Damage gain |
|---|---|---|
| 1 | +21.7% | |
| 2 | +17.2% | |
| 3 | +15.0% | |
| 4 | +13.3% | |
| 5 | +10.9% |
Best rings for minion (summon) builds
Starting from the best combination, this shows how much damage (expected DPS) rises when you swap in each ring for one of your two ring slots.
| Rank | Ring | Damage gain |
|---|---|---|
| 1 | +36.1% | |
| 2 | +11.6% | |
| 3 | +0.3% | |
| 4 | +0.2% | |
| 5 | +0.1% |
Rings for mining and fishing
Rings that boost mining
| Gear | Slot | Effect (base) | Max (Lv.20) |
|---|---|---|---|
| Ring | +14 mining damage | +276 mining damage | |
| Ring | +62 mining damage | +133 mining damage | |
| Ring | +49 mining damage | +82 mining damage | |
| Ring | +23% mining damage | +41% mining damage | |
| Ring | +7% mining speed | +9.8% mining speed | |
| Ring | +2.5% mining speed | +3.1% mining speed |
Rings that boost fishing
| Gear | Slot | Effect (base) | Max (Lv.20) |
|---|---|---|---|
| Ring | +51 fishing | +113 fishing | |
| Ring | Fish (and other things) bite 13% faster | Fish (and other things) bite 25% faster |
For full mining and fishing loadouts, see mining gear and fishing gear.
How to choose rings
- You can wear two rings. Combining rings with different effects usually beats wearing two of the same (the summary above is calculated as a pair).
- Values are compared at Lv.20. See upgrading and reinforcing for how to upgrade.
- Every ring is in the ring list. How damage is calculated is explained in the damage formula.
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.