Pants Uncommon

Soaring Pants飛翔のズボン

Comes equipped with winged boots that should aid your mobility.

In-game description
Advertisement

Soaring Pants stats and effects

Level Lv.7 (up to Lv.20 when upgraded)
Effects when equipped
  • +23 max healthLv.20: +65 max health
  • +36 magic barrierLv.20: +103 magic barrier
  • +2.6 mana every secLv.20: +7.3 mana every sec
  • +3.9% movement speedLv.20: +7.2% movement speed
Durability 95
Set bonus

Soaring Headgear, Soaring Poncho, Soaring Pants

  • 2 pieces: +6.4% movement speed
  • 3 pieces: +23% magic damage for a short duration on critical hit

Soaring Armor Set guide (stats, recipes, upgrade costs, rating) · List of armor sets

Compare in the rankings: Best armor Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

Advertisement

What is Soaring Pants? Features and uses

Soaring Pants is an uncommon item in Core Keeper (Pants). Its base level is 7, and it gives +23 max health and more. It can be obtained from Malugaz the Corrupted, Iron Chest, Large Ancient Crate and 2 other sources.

Soaring Pants key points (from the game data)

  • Upgrading to level 20 raises its effects: +23 max health → +65, +36 magic barrier → +103, +2.6 mana every sec → +7.3.
  • Upgrading from level 7 to 20 costs 4,399 Ancient Coins plus bars.
  • Durability: 95. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Part of a 3-piece set. Wearing 2 pieces gives "+6.4% movement speed" and more.
  • Best source: Malugaz the Corrupted — 16.7% chance per kill.
  • Sells to merchants for 10 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Advertisement

What you get from salvaging Soaring Pants (Salvage and Repair Station)

Soaring Pants can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

Advertisement

How to get Soaring Pants (Boss drop, Enemy drop, Chests & pedestals, Breakable objects)

Boss drop (1) Enemy drop (1) Chests & pedestals (2) Breakable objects (1)

SourceTypeBiomeAmountChance
Malugaz the Corrupted Boss drop The Forgotten Ruins 1 16.7%8.5% from the guaranteed group, 1.9% per regular roll
Caveling Shaman Enemy drop The Forgotten Ruins 1 1.5%
Iron Chest Chests & pedestals The Clay Caves, The Forgotten Ruins 1 3.8%3.3% from the guaranteed group, 0.12% per regular roll
Chest Chests & pedestals Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins 1 1.2%
Large Ancient Crate Breakable objects The Forgotten Ruins 1 3.7%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

Advertisement

Other ways to get Soaring Pants

  • Can come from the Chest found inside a scene (building, ruin, camp and so on) (1.2% chance per container)
  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on) (3.8% chance per container)Where: Clay Caves Ranged Puzzle [The Clay Caves], Forgotten Ruins Rail Puzzle [The Forgotten Ruins]
  • Can come from the Copper Chest found inside a scene (building, ruin, camp and so on) (3.8% chance per container)Where: Clay Melody Room
  • Can come from the Chest found inside a scene (building, ruin, camp and so on) (1.2% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.