Pants Rare
Wildwarden Pantsワイルドウォーデンのズボン
Leafy legwear made from ancient wooden roots that seem to connect with the earth whenever one stands still.
In-game description
Wildwarden Pants stats and effects
| Level | Lv.10 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 95 |
| Set bonus | Wildwarden Mask, Wildwarden Pauldrons, Wildwarden Pants, Wildwarden Necklace, Wildwarden Ring
Wildwarden Set guide (stats, recipes, upgrade costs, rating) · List of armor sets |
Compare in the rankings: Best armor Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Wildwarden Pants? Features and uses
Wildwarden Pants is a rare item in Core Keeper (Pants). Its base level is 10, and it gives +31 max health and more. It can be obtained from Digging spot (The Sunken Sea), Fishing in The Sunken Sea (non-fish catches), Coral Wood Root.
Wildwarden Pants key points (from the game data)
- Upgrading to level 20 raises its effects: +31 max health → +62, +15 armor → +30, +19% critical hit damage for your pet → +33%.
- Upgrading from level 10 to 20 costs 3,848 Ancient Coins plus bars.
- Durability: 95. Reinforcing it at the Salvage and Repair Station doubles durability.
- Part of a 5-piece set. Wearing 2 pieces gives "+15% health when a pet is equipped" and more.
- Best source: Digging spot (The Sunken Sea) — 10.8% chance per roll.
- Sells to merchants for 13 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Wildwarden Pants mechanics (checked against the game data)
- Besides health and armor, the Wildwarden Pants raise your pet's critical hit damage.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
What you get from salvaging Wildwarden Pants (Salvage and Repair Station)
Wildwarden Pants can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Wildwarden Pants (Fishing, Digging up the ground, Breakable objects)
Fishing (1) Digging up the ground (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Fishing in The Sunken Sea (non-fish catches) | Fishing | The Sunken Sea | 1 | 0.99% |
| Digging spot (The Sunken Sea) | Digging up the ground | The Sunken Sea | 1 | 10.8% |
| Coral wood root | Breakable objects | — | 1 | 0.32% |
* "Coral wood root": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Wildwarden Pants
- Placed in or on the Mannequin found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Sea Camp Island
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.