Necklaces Rare
Wildwarden Necklaceワイルドウォーデンのネックレス
An animalistic emblem decorated with golden trinkets that ring out to the wild.
In-game description
Wildwarden Necklace stats and effects
| Level | Lv.10 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Set bonus | Wildwarden Mask, Wildwarden Pauldrons, Wildwarden Pants, Wildwarden Necklace, Wildwarden Ring
Wildwarden Set guide (stats, recipes, upgrade costs, rating) · List of armor sets |
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Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Wildwarden Necklace? Features and uses
Wildwarden Necklace is a rare item in Core Keeper (Necklaces). Its base level is 10, and it gives +5 armor and more. It can be obtained from Hive Dungeon, Clay Pot, Fishing in The Clay Caves (non-fish catches).
Wildwarden Necklace key points (from the game data)
- Upgrading to level 20 raises its effects: +5 armor → +10, +3% critical hit chance → +5%, +4% critical hit chance for your pet → +6%.
- Upgrading from level 10 to 20 costs 3,848 Ancient Coins plus bars.
- Part of a 5-piece set. Wearing 2 pieces gives "+15% health when a pet is equipped" and more.
- Best source: Hive Dungeon — 7.3% chance per roll.
- Sells to merchants for 12 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Wildwarden Necklace (Salvage and Repair Station)
Wildwarden Necklace can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Wildwarden Necklace (Fishing, Chests & pedestals, Breakable objects)
Fishing (1) Chests & pedestals (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Fishing in The Clay Caves (non-fish catches) | Fishing | The Clay Caves | 1 | 0.92% |
| Larva Hive Chest | Chests & pedestals | The Clay Caves | 1 | 7.3% |
| Clay Pot | Breakable objects | — | 1 | 2.4% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Wildwarden Necklace
- Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on) (7.3% chance per container)Where: Clay Melody Room, Clay Caves Trap Puzzle [The Clay Caves]
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.