Off-hand Rare

Sentry Shieldセントリーの盾

The discarded breast piece of a core sentry. It has just the right size to be used as a great shield and the ancient gemstone in its center sometimes shoots out energy as it blocks enemy attacks.

In-game description
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Sentry Shield stats and effects

Level Lv.13 (up to Lv.20 when upgraded)
Effects when equipped
  • +19 max healthLv.20: +29 max health
  • +22 armorLv.20: +34 armor
  • +30% chance on block to release energy shockwaves dealing damage equal to what was blockedLv.20: +44% chance on block to release energy shockwaves dealing damage equal to what was blocked
Durability 100

Compare in the rankings: Best melee build Best ranged build Best magic build Best minion build Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Sentry Shield? Features and uses

Sentry Shield is a rare item in Core Keeper (Off-hand). Its base level is 13, and it gives +19 max health and more. It can be obtained from City Dungeon Chest, Core Sentry.

Sentry Shield key points (from the game data)

  • Upgrading to level 20 raises its effects: +19 max health → +29, +22 armor → +34, +30% chance on block to release energy shockwaves dealing damage equal to what was blocked → +44%.
  • Upgrading from level 13 to 20 costs 3,039 Ancient Coins plus bars.
  • Durability: 100. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Best source: City Dungeon Chest — 4.4% chance per roll.
  • Sells to merchants for 265 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Sentry Shield mechanics (checked against the game data)

  • Blocking with the Sentry Shield has a 30% chance (when obtained) to release a shockwave.
  • The shockwave deals as much damage as was blocked.

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

Sentry Shield notes

  • When a block triggers it, three energy shockwave projectiles, much like the Core Sentry's attack, fly out from you.
  • Each projectile's base damage equals the amount the shield's normal damage reduction blocked, parries included.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Sentry Shield" (CC BY-SA 3.0), rewritten in this site's own words.

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What you get from salvaging Sentry Shield (Salvage and Repair Station)

Sentry Shield can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Sentry Shield (Enemy drop, Chests & pedestals)

Enemy drop (1) Chests & pedestals (1)

SourceTypeBiomeAmountChance
Core Sentry Enemy drop Sunken City 1 0.72%
City dungeon chest Chests & pedestals The Sunken Sea, Forlorn Metropolis 1 4.4%

* "City dungeon chest": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Sentry Shield

  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (4.4% chance per container)Where: City Sewers [Sunken City], City Games Room [Sunken City], Broken City Isle [The Sunken Sea], City Archive [Sunken City], Lone City Island [The Sunken Sea]
  • Can come from the Boss Chest found inside a scene (building, ruin, camp and so on) (4.4% chance per container)Where: City Hall [Sunken City]
  • Can come from the Boss Chest found inside a scene (building, ruin, camp and so on) (4.4% chance per container)Where: Heart Berry Soda Island [The Sunken Sea] (0–1 per world)
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (4.4% chance per container)Where: Sunken Sea Circuit Puzzle [The Sunken Sea] (0–1 per world)

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.