Pouches Epic

Large Critter Pouch大きな生き物のポーチ

A large pouch made exclusively for critters, with dedicated slots that auto-sort items as you gather them.

In-game description
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What is Large Critter Pouch? Features and uses

Large Critter Pouch is an epic item in Core Keeper (Pouches). It can be obtained from Mold Dungeon Chest, Large Mold (breakable object), Nature Cicada.

Large Critter Pouch key points (from the game data)

  • Best source: Mold Dungeon Chest — 3.5% chance per roll.
  • Sells to merchants for 83 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Large Critter Pouch mechanics (checked against the game data)

  • The Large Critter Pouch has 10 slots and only holds critters.

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

Large Critter Pouch notes

  • While it is equipped, critters you pick up first fill existing stacks of the same kind (including those in your main inventory) and then go into the pouch.
  • New stacks take an empty pouch slot before an empty main inventory slot.
  • When the pouch is full, critters go to free slots in your main inventory.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Large Critter Pouch" (CC BY-SA 3.0), rewritten in this site's own words.

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What you get from salvaging Large Critter Pouch (Salvage and Repair Station)

Large Critter Pouch can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Large Critter Pouch (Enemy drop, Chests & pedestals, Breakable objects)

Enemy drop (1) Chests & pedestals (1) Breakable objects (1)

SourceTypeBiomeAmountChance
Mold Covered Chest Chests & pedestals Mold Dungeon, Azeos' Wilderness 1 3.5%
Large Mold Vessel Breakable objects Mold Dungeon 1 3.2%

There are also sources whose in-game name has not been confirmed yet (Enemy drop: 1).

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Large Critter Pouch

  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (3.5% chance per container)Where: Wilderness Conveyor Puzzle [Azeos' Wilderness], Mold Oasis [Azeos' Wilderness]
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (3.5% chance per container)Where: Mold Garden [Mold Dungeon]
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (3.5% chance per container)
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on) (3.5% chance per container)Where: Wilderness Dynamo Puzzle [Azeos' Wilderness] (0–1 per world)

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.