Off-hand Common

Swift Featherスピードの羽

A mysterious feather that allows you to dash out of danger.

In-game description
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Swift Feather stats and effects

Level Lv.4 (up to Lv.20 when upgraded)
Effects when equipped
  • +2% dodge chanceLv.20: +5% dodge chance

Compare in the rankings: Best melee build Best ranged build Best magic build Best minion build Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Swift Feather? Features and uses

Swift Feather is a common item in Core Keeper (Off-hand). Its base level is 4, and it gives +2% dodge chance. It can be obtained from Copper Chest, Large Wooden (breakable object), Hive Dungeon and 2 other sources.

Swift Feather key points (from the game data)

  • Upgrading to level 20 raises its effects: +2% dodge chance → +5%.
  • Upgrading from level 4 to 20 costs 4,725 Ancient Coins plus bars.
  • Best source: Copper Chest — 7.8% chance per roll.
  • Sells to merchants for 6 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Swift Feather notes

  • Pressing the button makes you dash a short way in the direction you are moving.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Swift Feather" (CC BY-SA 3.0), rewritten in this site's own words.

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What you get from salvaging Swift Feather (Salvage and Repair Station)

Swift Feather can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Swift Feather (Chests & pedestals, Breakable objects)

Chests & pedestals (3) Breakable objects (2)

SourceTypeBiomeAmountChance
Copper Chest Chests & pedestals The Undergrounds 1 7.8%7% from the guaranteed group, 0.24% per regular roll
Larva Hive Chest Chests & pedestals The Clay Caves 1 3.7%
Chest Chests & pedestals Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins 1 2.1%
Large Wooden Crate Breakable objects The Clay Caves, The Undergrounds 1 6.1%
Wooden Crate Breakable objects The Clay Caves, The Undergrounds 1 0.42%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Swift Feather

  • Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.1% chance per container)
  • Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on) (3.7% chance per container)Where: Clay Melody Room
  • Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.1% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (7.8% chance per container)Where: Dirt Melody Room, Dirt Melody Room

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.