Off-hand Rare
Octarine Shieldオクタリンの盾
An extremely durable shield infused with energy that increases health while holding it.
In-game description
Octarine Shield stats and effects
| Level | Lv.12 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 100 |
Compare in the rankings: Best melee build Best ranged build Best magic build Best minion build Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Octarine Shield? Features and uses
Octarine Shield is a rare item in Core Keeper (Off-hand). Its base level is 12, and it gives +18 max health and more. It is crafted at the Octarine Anvil from Octarine Bar ×18, Coral Wood ×15.
Octarine Shield key points (from the game data)
- Upgrading to level 20 raises its effects: +18 max health → +31, +10 armor → +16, +3.1% melee and range attack speed → +4.9%.
- Upgrading from level 12 to 20 costs 3,339 Ancient Coins plus bars.
- Durability: 100. Reinforcing it at the Salvage and Repair Station doubles durability.
- Sells to merchants for 215 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Octarine Shield (materials)
Crafted at
Octarine Anvil What each crafting station makes →
| Material | Amount | How to get the material |
|---|---|---|
| × 18 | CraftingChest | |
| × 15 | EnemyChestDiggingBreakable |
Crafting time: 1 s
What you get from salvaging Octarine Shield (Salvage and Repair Station)
Octarine Shield can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.