Off-hand Uncommon

Iron Shield鉄の盾

A heraldic shield offering significant protection from attacks.

In-game description
Advertisement

Iron Shield stats and effects

Level Lv.7 (up to Lv.20 when upgraded)
Effects when equipped
  • +14 max healthLv.20: +39 max health
  • +12 armorLv.20: +31 armor
Durability 100

Compare in the rankings: Best melee build Best ranged build Best magic build Best minion build Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

Advertisement

What is Iron Shield? Features and uses

Iron Shield is an uncommon item in Core Keeper (Off-hand). Its base level is 7, and it gives +14 max health and more. It is crafted at the Iron Anvil from Iron Bar ×8, Gold Bar ×2.

Iron Shield key points (from the game data)

  • Upgrading to level 20 raises its effects: +14 max health → +39, +12 armor → +31.
  • Upgrading from level 7 to 20 costs 4,399 Ancient Coins plus bars.
  • Durability: 100. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Sells to merchants for 74 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Advertisement

How to craft Iron Shield (materials)

Crafted at Iron AnvilIron Anvil What each crafting station makes →

MaterialAmountHow to get the material
Iron BarIron Bar × 8 CraftingChest
Gold BarGold Bar × 2 CraftingBossChestDigging

Crafting time: 1 s

Advertisement

What you get from salvaging Iron Shield (Salvage and Repair Station)

Iron Shield can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.