ENEMY Lv.11

Core Sentryコアセントリー

Sunken City Ranged attack

Core Sentry is an enemy in Sunken City (level 11) with 2,452 health. Its attacks deal ranged attack 205 damage. Main drops: Octarine Ore, Scarlet Ore, Ancient Gemstone.

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Core Sentry stats (health and level)

AreaSunken City
LevelLv.11
Health (HP)2,452
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Where Core Sentry spawns and how to find it

Spawn events (respawning)Spawns on Urban Moss (a spawning tile) during spawn events, which come round every 15–22 minutes, with a 0.5% chance per tile (needs at least 6 tiles of it, up to 1 per event).

How to find Core Sentry

  • It comes back during spawn events after you kill it. However, it does not spawn within 6 tiles of a player, and placing blocks, walls, furniture or torches on the ground stops it from spawning there.
  • Lay Urban Moss near your base to spawn it on purpose (spawning tile chances and layouts).
  • It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.

Scenes where Core Sentry is placed from the start

Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.

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Core Sentry attacks and damage

Attack typeDamage
Ranged attack 205

Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.

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Core Sentry drops (items you get for killing it)

ItemAmountChance
Octarine OreOctarine Ore 1 14.3%
Scarlet OreScarlet Ore 1 7.2%
Ancient GemstoneAncient Gemstone 1 7.2%
Mechanical PartMechanical Part 1 7.2%
Urban MossUrban Moss 1 5%
MagnetMagnet 1 0.86%
Mechanical ArmMechanical Arm 1 0.72%
Processor ChipProcessor Chip 1 0.72%
Sentry ShieldSentry Shield 1 0.72%
Ancient Guardian RingAncient Guardian Ring 1 0.72%
Core Sentry FigurineCore Sentry Figurine 1 0.43%
Sorcerer HoodSorcerer Hood 1 0.36%
Sorcerer RobeSorcerer Robe 1 0.36%
Sorcerer PantsSorcerer Pants 1 0.36%
Sentry HelmSentry Helm 1 0.11%

The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.

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Other enemies in Sunken City

Back to the enemy list

Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.