Chest armor Rare
Wildwarden Pauldronsワイルドウォーデンの肩甲
This wooden chest-piece is wrapped in a bundle of mysteriously unwithering leaves.
In-game description
Wildwarden Pauldrons stats and effects
| Level | Lv.10 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 100 |
| Set bonus | Wildwarden Mask, Wildwarden Pauldrons, Wildwarden Pants, Wildwarden Necklace, Wildwarden Ring
Wildwarden Set guide (stats, recipes, upgrade costs, rating) · List of armor sets |
Compare in the rankings: Best armor Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Wildwarden Pauldrons? Features and uses
Wildwarden Pauldrons is a rare item in Core Keeper (Chest armor). Its base level is 10, and it gives +33 max health and more. It can be obtained from Azeos the Sky Titan, World Chest, Wood Root.
Wildwarden Pauldrons key points (from the game data)
- Upgrading to level 20 raises its effects: +33 max health → +65, +18 armor → +34, +5.1% damage dealt by your pet → +10.2%.
- Upgrading from level 10 to 20 costs 3,848 Ancient Coins plus bars.
- Durability: 100. Reinforcing it at the Salvage and Repair Station doubles durability.
- Part of a 5-piece set. Wearing 2 pieces gives "+15% health when a pet is equipped" and more.
- Best source: Azeos the Sky Titan — 8.7% chance per kill.
- Sells to merchants for 14 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Wildwarden Pauldrons mechanics (checked against the game data)
- Besides health and armor, the Wildwarden Pauldrons raise your pet's damage.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
What you get from salvaging Wildwarden Pauldrons (Salvage and Repair Station)
Wildwarden Pauldrons can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Wildwarden Pauldrons (Boss drop, Chests & pedestals, Breakable objects)
Boss drop (1) Chests & pedestals (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Azeos the Sky Titan | Boss drop | Azeos' Wilderness | 1 | 8.7% |
| Chest | Chests & pedestals | Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins | 1 | 1.2% |
| Wood root | Breakable objects | — | 1 | 0.03% |
* "Wood root": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Wildwarden Pauldrons
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (1.2% chance per container)
- Placed in or on the Mannequin found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Sea Camp Island
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (1.2% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.