Pants Uncommon

Blast Pants爆風ズボン

A pair of sturdy sabatons impervious to being windswept from shockwaves.

In-game description
Advertisement

Blast Pants stats and effects

Level Lv.7 (up to Lv.20 when upgraded)
Effects when equipped
  • +22 max healthLv.20: +63 max health
  • +13 armorLv.20: +34 armor
  • +8% reduced damage from explosions caused by you and your alliesLv.20: +12% reduced damage from explosions caused by you and your allies
  • +4% explosion damageLv.20: +12% explosion damage
Durability 95
Set bonus

Blast Helmet, Blast Plackart, Blast Pants

  • 3 pieces: +31% explosion radius

Blast Armor Set guide (stats, recipes, upgrade costs, rating) · List of armor sets

Compare in the rankings: Best armor Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

Advertisement

What is Blast Pants? Features and uses

Blast Pants is an uncommon item in Core Keeper (Pants). Its base level is 7, and it gives +22 max health and more. It can be obtained from Clay Pot, Large Ancient Crate, Ancient Crate and 2 other sources.

Blast Pants key points (from the game data)

  • Upgrading to level 20 raises its effects: +22 max health → +63, +13 armor → +34, +8% reduced damage from explosions caused by you and your allies → +12%.
  • Upgrading from level 7 to 20 costs 4,399 Ancient Coins plus bars.
  • Durability: 95. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Part of a 3-piece set. Wearing 3 pieces gives "+31% explosion radius".
  • Best source: Clay Pot — 2.9% chance per roll.
  • Sells to merchants for 85 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

Advertisement

What you get from salvaging Blast Pants (Salvage and Repair Station)

Blast Pants can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

Advertisement

How to get Blast Pants (Chests & pedestals, Breakable objects)

Chests & pedestals (2) Breakable objects (3)

SourceTypeBiomeAmountChance
Copper Chest Chests & pedestals The Undergrounds 1 0.28%
Iron Chest Chests & pedestals The Clay Caves, The Forgotten Ruins 1 0.28%
Clay Pot Breakable objects — 1 2.9%
Large Ancient Crate Breakable objects The Forgotten Ruins 1 1.8%
Ancient Crate Breakable objects The Forgotten Ruins 1 1.5%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

Advertisement

Other ways to get Blast Pants

  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on) (0.28% chance per container)
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (0.28% chance per container)Where: Dirt Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (0.28% chance per container)Where: Dirt Melody Room
  • Can come from the Copper Chest found inside a scene (building, ruin, camp and so on) (0.28% chance per container)Where: Clay Melody Room

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.