
ENEMY Lv.13
Lava Slime溶岩スライム
Lava Slime is an enemy in Lava area (level 13) with 2,295 health. Its attacks deal jump attack 248 damage. Main drops: Magma Slime, Ancient Gemstone, Galaxite Key.
Lava Slime stats (health and level)
| Area | Lava area |
|---|---|
| Level | Lv.13 |
| Health (HP) | 2,295 |
| Immune to | being slowed by slime, acid damage, burning |
| On-hit effects | Applies burning |
Where Lava Slime spawns and how to find it
| Spawn events (respawning) | Spawns on Ground Magma Slime (a spawning tile) during spawn events, which come round every 15–22 minutes, with a 30% chance per tile (needs at least 6 tiles of it, up to 1 per event). |
|---|
How to find Lava Slime
- It comes back during spawn events after you kill it. However, it does not spawn within 6 tiles of a player, and placing blocks, walls, furniture or torches on the ground stops it from spawning there.
- Lay Ground Magma Slime near your base to spawn it on purpose (spawning tile chances and layouts).
- It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.
Scenes where Lava Slime is placed from the start
Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.
Lava Slime attacks and damage
| Attack type | Damage | |
|---|---|---|
| Jump attack | 248 |
Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.
Lava Slime drops (items you get for killing it)
| Item | Amount | Chance |
|---|---|---|
| 1 | 46.7% | |
| 1 | 2.3% | |
| 1 | 1.2% | |
| 1 | 0.93% | |
| 1 | 0.93% | |
| 1 | 0.93% | |
| 1 | 0.93% | |
| 1 | 0.37% | |
| 1 | 0.23% |
The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Other enemies in Lava area
Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.