
ENEMY Lv.14
Mimiteマイマイト
Mimite is an enemy in The Shimmering Frontier (level 14) with 1,869 health. Its attacks deal charge 270 damage. Main drops: Solarite Ore, Ancient Gemstone, Sunrice Seed.
Mimite stats (health and level)
| Area | The Shimmering Frontier |
|---|---|
| Level | Lv.14 |
| Health (HP) | 1,869 |
| Immune to | radioactive damage |
Where Mimite spawns and how to find it
| When the world is generated | Placed on crystal ground in The Shimmering Frontier with a 1.5% chance per tile. Roughly 15 per 1,000 tiles of that ground. |
|---|---|
| Spawn events (respawning) | Spawns on Crystal Crust (a spawning tile) during spawn events, which come round every 15–22 minutes, with a 30% chance per tile (needs at least 6 tiles of it, up to 1 per event). |
How to find Mimite
- Look where crystal ground in The Shimmering Frontier covers a wide area. The chance per tile is low, so larger areas of that ground are more likely to have one.
- It comes back during spawn events after you kill it. However, it does not spawn within 6 tiles of a player, and placing blocks, walls, furniture or torches on the ground stops it from spawning there.
- Lay Crystal Crust near your base to spawn it on purpose (spawning tile chances and layouts).
- It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.
Scenes where Mimite is placed from the start
- Crystal Melody Room (The Shimmering Frontier)
- Intact Crashed Cryo Pod (The Shimmering Frontier)
- Damaged Crashed Cryo Pod (The Shimmering Frontier)
- Crashed Cryo Pods (The Shimmering Frontier)
- Alien Ring Room
- Crystal Maze (The Shimmering Frontier)
Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.
Mimite attacks and damage
| Attack type | Damage | |
|---|---|---|
| Charge | 270 |
Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.
Mimite drops (items you get for killing it)
| Item | Amount | Chance |
|---|---|---|
| 1 | 14.9% | |
| 1 | 14.9% | |
| 1 | 9.9% | |
| 1 | 9.9% | |
| 1 | 3% | |
| 1 | 3% | |
| 1 | 3% | |
| 1 | 0.99% | |
| 1 | 0.99% |
The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.
Other enemies in The Shimmering Frontier
Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.