Materials Common
Blasting Dung爆発こやし
A volatile powder that ignites under pressure, releasing a sharp, unmistakable odor.
In-game description
What is Blasting Dung? Features and uses
Blasting Dung is a common item in Core Keeper (Materials). It can be obtained from Nimruza, Queen of the Burrowed Sands, Ra-Akar the Sand Titan, Large Lava Wooden (breakable object) and 4 other sources. It is an ingredient in 10 recipes.
Blasting Dung key points (from the game data)
- Best source: Nimruza, Queen of the Burrowed Sands — 91.4% chance per kill.
- Sells to merchants for 1 Ancient Coin.
Calculated and summarized by this site from the game data (1.3.0.6).
How to get Blasting Dung (Boss drop, Enemy drop, Chests & pedestals, Breakable objects)
Boss drop (2) Enemy drop (2) Chests & pedestals (1) Breakable objects (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Nimruza, Queen of the Burrowed Sands | Boss drop | — | 5–7 | 91.4% |
| Ra-Akar the Sand Titan | Boss drop | The Desert of Beginnings | 3–5 | 32% |
| Gold Scarab | Enemy drop | The Desert of Beginnings | 1–3 | 12.9% |
| Bomb Scarab | Enemy drop | The Desert of Beginnings | 1–3 | 10.7% |
| Relucite Chest | Chests & pedestals | Breaker's Reach, The Passage | 2–6 | 4% |
| Large Charred Crate | Breakable objects | Lava area | 1 | 13.1% |
| Charred Crate | Breakable objects | Lava area | 1 | 1.2% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Blasting Dung
- Can come from the Plain Chest found inside a scene (building, ruin, camp and so on), 2–6 at a time (4% chance per container)Where: Excavation Double Path [Breaker's Reach], Excavation Doorway [Breaker's Reach], Excavation Drill Approach [Breaker's Reach], Excavation Drill [Breaker's Reach], Excavation Hallway, Excavation Hallway and 11 more
- Can come from the Relucite Chest found inside a scene (building, ruin, camp and so on), 2–6 at a time (4% chance per container)Where: Excavation Rigged Dynamite [Breaker's Reach], Excavation Melody Room
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on), 2–6 at a time (4% chance per container)Where: Passage Melody Room [The Passage] (0–1 per world)
- Produced by Camel (cattle)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.
How to get Blasting Dung (salvaging): 16 items give it
Salvaging any of these items at the Salvage and Repair Station gives Blasting Dung (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.
Remote Explosive Pack×0-1
Blunder Bomb×0-1
Proximity Bomb×0-1
Void Bomb×0-1
Poison Grenade×0-1
Fire Grenade×0-1
Bomb Scarab Harness×0-1
Bomb Scarab Visor×0-1
Bomb Scarab Legs×0-1
Charm Grenade×0-1
Lava Spike Ring×1-2
Eruptive Necklace×1-2
Sniper Rifle×1-3
Power Ring×1-2
Blast Bundle×0-1
Oil Grenade×0-1
Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.
What Blasting Dung is used for (10 recipes)
| Recipe (materials) | ||
|---|---|---|
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29 |
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26 |
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26 |
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37 |
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5 |
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5 |
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7 |
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14 |
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14 |