Materials Common

Ancient Coin古代のコイン

Valuable ancient coin, currency of the underground.

In-game description
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What is Ancient Coin? Features and uses

Ancient Coin is a common item in Core Keeper (Materials). It can be obtained from Octarine Chest, Large Lava Wooden (breakable object), Copper Chest and 8 other sources.

Ancient Coin key points (from the game data)

Calculated and summarized by this site from the game data (1.3.0.6).

Ancient Coin mechanics (checked against the game data)

  • Every level of upgrade at the Upgrade Station costs Ancient Coins (540 for the step to level 20).

Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).

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How to get Ancient Coin (Enemy drop, Chests & pedestals, Breakable objects)

Enemy drop (2) Chests & pedestals (4) Breakable objects (5)

SourceTypeBiomeAmountChance
Mold Tentacle Enemy drop Mold Dungeon 1 13.5%
Infected Caveling Enemy drop Mold Dungeon 1 4.3%
Octarine Chest Chests & pedestals — 20–35 40.2%
Copper Chest Chests & pedestals The Undergrounds 10–20 36.6%
Iron Chest Chests & pedestals The Clay Caves, The Forgotten Ruins 15–25 33.1%
Scarlet Chest Chests & pedestals The Forgotten Ruins, Azeos' Wilderness 20–30 31.9%
Large Charred Crate Breakable objects Lava area 3–5 37.4%
Caveling crate Breakable objects — 1–5 8.1%
Charred Crate Breakable objects Lava area 3–5 5.9%

There are also sources whose in-game name has not been confirmed yet (Breakable objects: 2).

* "Caveling crate": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Ancient Coin

  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 15–25 at a time (33.1% chance per container)
  • Placed in or on the Chest found inside a scene (building, ruin, camp and so on), 30 at a time (guaranteed)Where: Medium Maze [The Forgotten Ruins, Azeos' Wilderness] (1–3 per world)
  • Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on), 35 at a time (guaranteed)Where: Ancient Gateway Ruins [The Undergrounds] (1 per world)
  • Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on), 20 at a time (guaranteed)Where: Ancient Pillar Ruins [The Undergrounds] (1 per world)
  • Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on), 250 at a time (guaranteed)Where: Large Maze [The Forgotten Ruins] (1 per world)
  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 20–30 at a time (31.9% chance per container)Where: Stone Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 10–20 at a time (36.6% chance per container)Where: Dirt Melody Room, Dirt Melody Room
  • Can come from the Copper Chest found inside a scene (building, ruin, camp and so on), 15–25 at a time (33.1% chance per container)Where: Clay Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 20–35 at a time (40.2% chance per container)Where: Nature Melody Room
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 20–35 at a time (40.2% chance per container)Where: Nature Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 20–30 at a time (31.9% chance per container)Where: Stone Melody Room
  • Can come from the Scarlet Chest found inside a scene (building, ruin, camp and so on), 20–30 at a time (31.9% chance per container)Where: Forgotten Ruins Mortar Puzzle [The Forgotten Ruins], Wilderness Dynamo Puzzle [Azeos' Wilderness]

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.