Keys & special Uncommon
Scarlet Key真紅石の鍵
A sturdy key cast in scarlet. There should be a lock somewhere that it fits into.
In-game description
What is Scarlet Key? Features and uses
Scarlet Key is an uncommon item in Core Keeper (Keys & special). It is crafted at the Key Casting Table from Scarlet Bar ×10. It can be obtained from Large Wooden Nature (breakable object), Fishing in the Mold area (non-fish catches), Fishing in Azeos' Wilderness (non-fish catches) and 2 other sources.
Scarlet Key key points (from the game data)
- Best source: Large Wooden Nature (breakable object) — 2.7% chance per roll.
- Sells to merchants for 102 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
How to craft Scarlet Key (materials)
Crafted at
Key Casting Table What each crafting station makes →
| Material | Amount | How to get the material |
|---|---|---|
| × 10 | CraftingChest |
What you get from salvaging Scarlet Key (Salvage and Repair Station)
Scarlet Key can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Scarlet Key (Fishing, Enemy drop, Chests & pedestals, Breakable objects)
Fishing (2) Enemy drop (1) Chests & pedestals (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Fishing in the Mold area (non-fish catches) | Fishing | Mold Dungeon | 1 | 2.4% |
| Fishing in Azeos' Wilderness (non-fish catches) | Fishing | Azeos' Wilderness | 1 | 2.2% |
| Purple Slime | Enemy drop | Azeos' Wilderness | 1 | 1.1% |
| Chest (Azeos' Wilderness) | Chests & pedestals | Azeos' Wilderness | 1 | 2.2% |
| Large Overgrown Wooden Crate | Breakable objects | Azeos' Wilderness | 1 | 2.7% |
* "Chest (Azeos' Wilderness)": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Scarlet Key
- Can come from the Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Caveling Farmhouse, Broken Wilderness Bridge [Azeos' Wilderness], Hidden Stash [Azeos' Wilderness]
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on) (2.2% chance per container)Where: Sealed 3-Wing Temple [Azeos' Wilderness], Sealed Chapel [Azeos' Wilderness]
- Placed in or on the Ancient Chest found inside a scene (building, ruin, camp and so on) (guaranteed)Where: Nature Melody Room
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.