Materials Rare
Gold Ore金の鉱石
Rarely found in walls in the underground.
In-game description
What is Gold Ore? Features and uses
Gold Ore is a rare item in Core Keeper (Materials). It can be obtained from Mold Dungeon Chest, Omoroth the Sea Titan, Ghorm the Devourer and 19 other sources. It is an ingredient in 1 recipe.
Gold Ore key points (from the game data)
- Best source: Mold Dungeon Chest — 55.1% chance per roll.
- Sells to merchants for 11 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Gold Ore mechanics (checked against the game data)
- Gold Ore is smelted into Gold Bars at the Smelter Kiln.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
Gold Ore notes
- It is found embedded in walls in The Clay Caves, The Forgotten Ruins, Azeos' Wilderness, The Sunken Sea and The Desert of Beginnings.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Gold Ore" (CC BY-SA 3.0), rewritten in this site's own words.
What is Gold Ore used to make? Craftable items and their uses
Items you can make with Gold Ore, with how to craft them, the other materials needed and what the result is for.
- How to craft
- Crafted at Smelter Kiln
- Materials
- Gold Ore ×1
- What it is
- Materials. "A soft metal ingot for blacksmithing and jewelry."
How to get Gold Ore (Fishing, Boss drop, Enemy drop, Chests & pedestals, Breakable objects)
Fishing (8) Boss drop (6) Enemy drop (1) Chests & pedestals (1) Breakable objects (6)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Fishing in The Passage (non-fish catches) | Fishing | The Passage | 1 | 20% |
| Fishing in the lava area (non-fish catches) | Fishing | Lava area | 1 | 8.7% |
| Fishing in the Mold area (non-fish catches) | Fishing | Mold Dungeon | 1 | 8.6% |
| Fishing in The Forgotten Ruins (non-fish catches) | Fishing | The Forgotten Ruins | 1 | 8.4% |
| Fishing in The Sunken Sea (non-fish catches) | Fishing | The Sunken Sea | 1 | 8.2% |
| Fishing in Azeos' Wilderness (non-fish catches) | Fishing | Azeos' Wilderness | 1 | 7.9% |
| Fishing in The Desert of Beginnings (non-fish catches) | Fishing | The Desert of Beginnings | 1 | 6.8% |
| Fishing in The Shimmering Frontier (non-fish catches) | Fishing | The Shimmering Frontier | 1 | 2.6% |
| Omoroth the Sea Titan | Boss drop | The Sunken Sea | 1–3 | 41.1% |
| Ghorm the Devourer | Boss drop | The Clay Caves | 1–3 | 40.7% |
| Azeos the Sky Titan | Boss drop | Azeos' Wilderness | 1–3 | 39.7% |
| The Hive Mother | Boss drop | The Clay Caves | 1–3 | 29.9% |
| Ivy the Poisonous Mass | Boss drop | Azeos' Wilderness | 5–7 | 22.6% |
| Morpha the Aquatic Mass | Boss drop | The Sunken Sea | 5–7 | 12.6% |
| Gold Scarab | Enemy drop | The Desert of Beginnings | 1 | 32.1% |
| Mold Covered Chest | Chests & pedestals | Mold Dungeon, Azeos' Wilderness | 3–6 | 55.1% |
| Large Ancient Crate | Breakable objects | The Forgotten Ruins | 1 | 25.1% |
| Oasis Flower Vessel | Breakable objects | The Desert of Beginnings | 1 | 20% |
| Large Stoneware Pot | Breakable objects | — | 1 | 9.5% |
| Stoneware Pot | Breakable objects | — | 1 | 6.3% |
| Ancient Crate | Breakable objects | The Forgotten Ruins | 1 | 3.1% |
| Large Wooden Crate | Breakable objects | The Clay Caves, The Undergrounds | 1 | 3.1% |
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Gold Ore
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (55.1% chance per container)Where: Mold Oasis [Azeos' Wilderness] (1 per world)
- Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (55.8% chance per container)Where: Mold Garden [Mold Dungeon]
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (55.1% chance per container)Where: Wilderness Dynamo Puzzle [Azeos' Wilderness] (0–1 per world)
- Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (55.1% chance per container)Where: Wilderness Conveyor Puzzle [Azeos' Wilderness] (0–1 per world)
- Placed inside dungeons or scenes (buildings, ruins and so on); break it or pick it up to get itPlaced in: Amber Boulder Cave [The Forgotten Ruins], Flower Lake [The Undergrounds], Ancient Forge Room [The Desert of Beginnings], Quarry Area
- Can be dug out of the ground or walls (The Clay Caves, The Forgotten Ruins, Azeos' Wilderness, The Sunken Sea, The Desert of Beginnings)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.
Can you get Gold Ore by salvaging?
No item gives Gold Ore itself when salvaged. Salvaging gives Gold Bar instead, from 58 kinds of gear, tools and other items (list).
What Gold Ore is used for (1 recipe)
| Recipe (materials) | ||
|---|---|---|
|
|
15 |