Materials Common

Wool羊毛

An incredibly soft tuft of wool that has a pleasant scent to it.

In-game description
Advertisement

What is Wool? Features and uses

Wool is a common item in Core Keeper (Materials). It can be obtained from Lava Dungeon Chest, Galaxite Chest, Octarine Chest and 3 other sources. It is an ingredient in 22 recipes.

Wool key points (from the game data)

  • Best source: Lava Dungeon Chest — 48.3% chance per roll.
  • Sells to merchants for 1 Ancient Coin.

Calculated and summarized by this site from the game data (1.3.0.6).

Wool notes

  • After eating two portions of crops or Moorshrooms, a Bambuck produces one Wool every 10 minutes.
  • See the cattle guide for how to raise Bambucks.

These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Wool" (CC BY-SA 3.0), rewritten in this site's own words.

Advertisement

How to get Wool (Chests & pedestals)

Chests & pedestals (6)

SourceTypeBiomeAmountChance
Smoldering Chest Chests & pedestals The Desert of Beginnings 3–6 48.3%
Galaxite Chest Chests & pedestals The Desert of Beginnings 3–6 46.2%
Octarine Chest Chests & pedestals — 3–6 40.2%
Chest (Azeos' Wilderness) Chests & pedestals Azeos' Wilderness 3–6 36.5%
Scarlet Chest Chests & pedestals The Forgotten Ruins, Azeos' Wilderness 3–6 29.9%
Golden Ancient Chest Chests & pedestals The Desert of Beginnings, The Passage 3–6 19.1%

* "Chest (Azeos' Wilderness)": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

Advertisement

Other ways to get Wool

  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (19.1% chance per container)Where: Maze Segment, Maze Segment, Maze Segment, Desert Melody Room, Temple Trap Room, Treasure Temple [The Desert of Beginnings]
  • Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (48.3% chance per container)Where: Quarry Area, Quarry Boulder Mine
  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.5% chance per container)Where: Caveling Farmhouse, Broken Wilderness Bridge [Azeos' Wilderness]
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.5% chance per container)Where: Sealed 3-Wing Temple [Azeos' Wilderness], Sealed Chapel [Azeos' Wilderness]
  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (29.9% chance per container)Where: Stone Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (40.2% chance per container)Where: Nature Melody Room
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (40.2% chance per container)Where: Nature Melody Room
  • Can come from the Seashell Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (46.2% chance per container)Where: Sea Melody Room
  • Can come from the Octarine Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (46.2% chance per container)Where: Sea Melody Room
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (19.1% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Shrooman Puzzle [The Desert of Beginnings]
  • Can come from the Smoldering Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (48.3% chance per container)Where: Desert Shrooman Puzzle [The Desert of Beginnings] (0–1 per world)
  • Can come from the Galaxite Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (46.2% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Flame Puzzle [The Desert of Beginnings]
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (29.9% chance per container)Where: Stone Melody Room
  • Can come from the Scarlet Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (29.9% chance per container)Where: Forgotten Ruins Mortar Puzzle [The Forgotten Ruins], Wilderness Dynamo Puzzle [Azeos' Wilderness]
  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (36.5% chance per container)Where: Hidden Stash [Azeos' Wilderness] (0–1 per world)
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 3–6 at a time (19.1% chance per container)
  • Produced by Goat (cattle)

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.

Advertisement

How to get Wool (salvaging): 32 items give it

Salvaging any of these items at the Salvage and Repair Station gives Wool (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.

Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.

Advertisement

What Wool is used for (22 recipes)