Helmets Uncommon
Inventor Goggles発明家のゴーグル
Goggles saturated with a maniacal green from one too many experimental mishaps.
In-game description
Inventor Goggles stats and effects
| Level | Lv.17 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 90 |
| Set bonus | Inventor Goggles, Inventor Apron, Inventor Leggings
Inventor Armor Set guide (stats, recipes, upgrade costs, rating) · List of armor sets |
Compare in the rankings: Best armor Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Inventor Goggles? Features and uses
Inventor Goggles is an uncommon item in Core Keeper (Helmets). Its base level is 17, and it gives +43 max health and more. It can be obtained from Relucite Chest, Digging spot (Breaker's Reach), Geobot Miner and 2 other sources.
Inventor Goggles key points (from the game data)
- Upgrading to level 20 raises its effects: +43 max health → +50, +20 armor → +24, +15% chance to not consume explosive items on use → +18%.
- Upgrading from level 17 to 20 costs 1,512 Ancient Coins plus bars.
- Durability: 90. Reinforcing it at the Salvage and Repair Station doubles durability.
- Part of a 3-piece set. Wearing 3 pieces gives "Your explosions apply oil on the ground".
- Best source: Relucite Chest — 19.9% chance per roll.
- Sells to merchants for 159 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Inventor Goggles (Salvage and Repair Station)
Inventor Goggles can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Inventor Goggles (Enemy drop, Chests & pedestals, Digging up the ground, Breakable objects)
Enemy drop (2) Chests & pedestals (1) Digging up the ground (1) Breakable objects (1)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Geobot Miner | Enemy drop | Breaker's Reach | 1 | 1.9% |
| Geobot Patroller | Enemy drop | Breaker's Reach | 1 | 0.65% |
| Relucite Chest | Chests & pedestals | Breaker's Reach, The Passage | 1 | 19.9%14.5% from the guaranteed group, 2.6% per regular roll |
| Digging spot (Breaker's Reach) | Digging up the ground | Breaker's Reach | 1 | 6.1% |
| Large Breaker's Reach crate | Breakable objects | Breaker's Reach | 1 | 0.56% |
* "Large Breaker's Reach crate": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Inventor Goggles
- Can come from the Plain Chest found inside a scene (building, ruin, camp and so on) (19.9% chance per container)Where: Excavation Storage [Breaker's Reach], Excavation Town Square [Breaker's Reach], Excavation Drill Approach [Breaker's Reach], Excavation Drill [Breaker's Reach], Excavation Melody Room, Excavation Doorway [Breaker's Reach] and 11 more
- Can come from the Relucite Chest found inside a scene (building, ruin, camp and so on) (19.9% chance per container)Where: Excavation Rigged Dynamite [Breaker's Reach], Excavation Melody Room
- Can come from the Cultist Chest found inside a scene (building, ruin, camp and so on) (19.9% chance per container)Where: Passage Melody Room [The Passage] (0–1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.