Helmets Epic
Godsent King Mask神授の王の仮面
A unique, royal piece of armor resembling the head of the state, crowning it as a descendant of the gods. It was intended for a future that never came.
In-game description
Godsent King Mask stats and effects
| Level | Lv.16 (up to Lv.20 when upgraded) |
|---|---|
| Effects when equipped |
|
| Durability | 90 |
| Set bonus | Godsent King Mask, Godsent King Breast Armor, Godsent King Pants Armor
Godsent King Armor Set guide (stats, recipes, upgrade costs, rating) · List of armor sets |
Compare in the rankings: Best armor Upgrading Gear
Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.
What is Godsent King Mask? Features and uses
Godsent King Mask is an epic item in Core Keeper (Helmets). Its base level is 16, and it gives +38 max health and more.
Godsent King Mask key points (from the game data)
- Upgrading to level 20 raises its effects: +38 max health → +47, +19 armor → +24, +8.4% damage → +10.4%.
- Upgrading from level 16 to 20 costs 1,944 Ancient Coins plus bars.
- Durability: 90. Reinforcing it at the Salvage and Repair Station doubles durability.
- Part of a 3-piece set. Wearing 3 pieces gives "+85% longer dash duration".
- Sells to merchants for 619 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
What you get from salvaging Godsent King Mask (Salvage and Repair Station)
Godsent King Mask can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
The game data has no recipe or source for this item.