Helmets Uncommon

Paladin Mask英雄の仮面

A mysterious piece of equipment with a golden mask. It seems to have been granted to warriors of high rank.

In-game description
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Paladin Mask stats and effects

Level Lv.13 (up to Lv.20 when upgraded)
Effects when equipped
  • +22 armorLv.20: +34 armor
  • +4% dodge chanceLv.20: +6% dodge chance
  • +5% critical hit chanceLv.20: +7% critical hit chance
Durability 90

Compare in the rankings: Best armor Upgrading Gear

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.

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What is Paladin Mask? Features and uses

Paladin Mask is an uncommon item in Core Keeper (Helmets). Its base level is 13, and it gives +22 armor and more. It can be obtained from Galaxite Chest, Desert Dungeon Chest, Large Temple Crate.

Paladin Mask key points (from the game data)

  • Upgrading to level 20 raises its effects: +22 armor → +34, +4% dodge chance → +6%, +5% critical hit chance → +7%.
  • Upgrading from level 13 to 20 costs 3,039 Ancient Coins plus bars.
  • Durability: 90. Reinforcing it at the Salvage and Repair Station doubles durability.
  • Best source: Galaxite Chest — 7.4% chance per roll.
  • Sells to merchants for 317 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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What you get from salvaging Paladin Mask (Salvage and Repair Station)

Paladin Mask can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Paladin Mask (Chests & pedestals, Breakable objects)

Chests & pedestals (2) Breakable objects (1)

SourceTypeBiomeAmountChance
Galaxite Chest Chests & pedestals The Desert of Beginnings 1 7.4%6.9% from the guaranteed group, 0.16% per regular roll
Golden Ancient Chest Chests & pedestals The Desert of Beginnings, The Passage 1 3.1%
Large Temple Crate Breakable objects The Desert of Beginnings 1 0.81%

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Paladin Mask

  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Maze Segment, Maze Segment, Maze Segment, Desert Melody Room, Temple Trap Room, Treasure Temple [The Desert of Beginnings]
  • Can come from the Seashell Chest found inside a scene (building, ruin, camp and so on) (7.4% chance per container)Where: Sea Melody Room
  • Can come from the Octarine Chest found inside a scene (building, ruin, camp and so on) (7.4% chance per container)Where: Sea Melody Room
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Shrooman Puzzle [The Desert of Beginnings]
  • Can come from the Galaxite Chest found inside a scene (building, ruin, camp and so on) (7.4% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Flame Puzzle [The Desert of Beginnings]
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on) (3.1% chance per container)

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.