ENEMY Lv.16

Geobot Patrollerジオボット・パトローラー

Breaker's Reach Mortar

Geobot Patroller is an enemy in Breaker's Reach (level 16) with 14,040 health. Its attacks deal mortar 192 damage. Main drops: Mechanical Part, Fire Grenade, Corrupted Alloy.

Advertisement

Geobot Patroller stats (health and level)

AreaBreaker's Reach
LevelLv.16
Health (HP)14,040
Immune to oil
Advertisement

Where Geobot Patroller spawns and how to find it

When the world is generatedPlaced on the ground in Breaker's Reach with a 0.8% chance per tile. Roughly 8 per 1,000 tiles of that ground.
Spawn events (respawning)Spawns on Rust Pile (a spawning tile) during spawn events, which come round every 15–22 minutes, with a 0.2% chance per tile (needs at least 6 tiles of it, up to 1 per event).

How to find Geobot Patroller

  • Look where the ground in Breaker's Reach covers a wide area. The chance per tile is low, so larger areas of that ground are more likely to have one.
  • It comes back during spawn events after you kill it. However, it does not spawn within 6 tiles of a player, and placing blocks, walls, furniture or torches on the ground stops it from spawning there.
  • Lay Rust Pile near your base to spawn it on purpose (spawning tile chances and layouts).
  • It is already placed in the scenes (buildings, ruins and so on) listed below when the world is generated.

Scenes where Geobot Patroller is placed from the start

Chances are per tile that meets the conditions. World generation and spawn events are from the spawn settings in the game's configuration files (Conf/Spawn, Core Keeper 1.3.0.6). Spawning near the player and the scenes it is placed in are from the Core Keeper Wiki (Fandom) Module:Spawns/data and SceneInfo (CC BY-SA 3.0); the spawn-event interval and the 6-tile rule are from the Wiki's "Spawning tiles" and "Mob farming" guides.

Advertisement

Geobot Patroller attacks and damage

Attack typeDamage
Mortar 192

Damage is the base value on Normal difficulty, calculated from the game data (1.3.0.6). The damage you actually take depends on your armor and skills.

Advertisement

Geobot Patroller drops (items you get for killing it)

ItemAmountChance
Mechanical PartMechanical Part 1–3 41%
Fire GrenadeFire Grenade 1–3 24.6%
Corrupted AlloyCorrupted Alloy 1 13.3%
Remote Explosive PackRemote Explosive Pack 1–3 13.3%
Oil GrenadeOil Grenade 1–3 13.3%
Siren LampSiren Lamp 1 3.2%
Geobot LegGeobot Leg 1 3.2%
FlamethrowerFlamethrower 1 2%
Relucite KeyRelucite Key 1 0.65%
Inventor GogglesInventor Goggles 1 0.65%
Inventor ApronInventor Apron 1 0.65%
Inventor LeggingsInventor Leggings 1 0.65%
Geobot Patroller FigurineGeobot Patroller Figurine 1 0.1%

The chance is the chance that at least one of the item drops when you kill one enemy (combining the 1–2 roll(s) of the drop table per kill). The guaranteed group is a group from which exactly one item always drops. Only items that always drop are marked "Guaranteed". Calculated from the drop tables in the game's configuration files (Conf/Loot, Core Keeper 1.3.0.6) the same way the game rolls them.

Advertisement

Other enemies in Breaker's Reach

Back to the enemy list

Health, level and immunities are read from the game's prefabs (Core Keeper 1.3.0.6). Attack damage is calculated from the enemy's level and each attack's multiplier with the game's own formula (Normal difficulty). Names are the game's official English. Which area each enemy belongs to is from the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Images are from the game; © Pugstorm.