Placeables & furniture Common
Leverレバー
Generates a low amount of electricity that can be turned on and off.
In-game description
What is Lever? Features and uses
Lever is a common item in Core Keeper (Placeables & furniture). It is crafted at the Electronics Table from Wood ×3, Copper Bar ×2.
Lever key points (from the game data)
- Sells to merchants for 3 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Lever mechanics (checked against the game data)
- The Lever sends a signal of strength 13.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
Lever notes
- Interacting with the Lever toggles it on and off.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Lever" (CC BY-SA 3.0), rewritten in this site's own words.
How to craft Lever (materials)
Crafted at
Electronics Table What each crafting station makes →
| Material | Amount | How to get the material |
|---|---|---|
| × 3 | FishingEnemyChestBreakable | |
| × 2 | CraftingChest |
Crafting time: 2 s
What you get from salvaging Lever (Salvage and Repair Station)
Lever can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Lever
- Placed inside dungeons or scenes (buildings, ruins and so on); break it or pick it up to get itPlaced in: Quarry Boulder Mine, Scarlet Camp [Azeos' Wilderness], Nature Egg Hut [Azeos' Wilderness]
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.