Placeables & furniture Common
Root Seed根っこの種
Once planted it spreads roots in every direction.
In-game description
What is Root Seed? Features and uses
Root Seed is a common item in Core Keeper (Placeables & furniture). It can be obtained from Clay Burrower, Digging spot (Azeos' Wilderness), Large Wooden (breakable object) and 3 other sources.
Root Seed key points (from the game data)
- Best source: Clay Burrower — 39.3% chance per kill.
- Sells to merchants for 1 Ancient Coin.
Calculated and summarized by this site from the game data (1.3.0.6).
Root Seed notes
- About 10 minutes after the seed is planted and watered, the plant matures into a root.
- A grown root keeps spreading wood in random directions every 2 to 3 minutes, as long as it is intact and has room to grow.
- To farm wood automatically, aim powered drills at the separate tiles the root grows wood into.
- Keep the drills away from the root itself, so they harvest only the spread wood and never the plant.
- Wood can only spread over dirt, turf, grass, clay, beach sand and crystal ground.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Root Seed" (CC BY-SA 3.0), rewritten in this site's own words.
How to get Root Seed (Enemy drop, Digging up the ground, Breakable objects)
Enemy drop (2) Digging up the ground (2) Breakable objects (2)
| Source | Type | Biome | Amount | Chance |
|---|---|---|---|---|
| Clay Burrower | Enemy drop | The Clay Caves | 1 | 39.3% |
| Caveling Gardener | Enemy drop | Azeos' Wilderness | 1 | 4% |
| Digging spot (Azeos' Wilderness) | Digging up the ground | Azeos' Wilderness | 1 | 18.2% |
| Digging spot | Digging up the ground | The Clay Caves, The Undergrounds | 1 | 11.6% |
| Large Wooden Crate | Breakable objects | The Clay Caves, The Undergrounds | 1 | 13.7% |
| Wood root | Breakable objects | — | 1 | 3.9% |
* "Wood root": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.
"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.
Other ways to get Root Seed
- Placed in or on the Chest found inside a scene (building, ruin, camp and so on), 3 at a time (guaranteed)Where: Turf Ruins [The Undergrounds] (1 per world)
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.