Placeables & furniture Common
Fishing Workbench釣り作業台
A useful workbench to create fishing nets and all kinds of fishing lures with beneficial effects.
In-game description
What is Fishing Workbench? Features and uses
Fishing Workbench is a common item in Core Keeper (Placeables & furniture). It is crafted at the Tin Workbench from Wood ×8, Tin Bar ×5.
Fishing Workbench key points (from the game data)
- Sells to merchants for 5 Ancient Coins.
Calculated and summarized by this site from the game data (1.3.0.6).
Fishing Workbench mechanics (checked against the game data)
- The Fishing Workbench crafts lures such as the Spicy Lure, Sweet Lure, Glowing Lure and Sticky Lure.
- The Glowing Lure it makes raises the chance of fishing up items other than fish.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
How to craft Fishing Workbench (materials)
Crafted at
Tin Workbench What each crafting station makes →
Crafting time: 2 s
What you get from salvaging Fishing Workbench (Salvage and Repair Station)
Fishing Workbench can be salvaged. Salvaging it gives the following items.
For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.
How to get Fishing Workbench
- Placed inside dungeons or scenes (buildings, ruins and so on); break it or pick it up to get itPlaced in: Fishing Deck [The Sunken Sea], Fishing Merchant House [Azeos' Wilderness], Sea Harbor Town [The Sunken Sea]
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.