Placeables & furniture Common

Bomb爆弾

A stronger explosive for crowd control and facing giant enemies.

In-game description
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What is Bomb? Features and uses

Bomb is a common item in Core Keeper (Placeables & furniture). It is crafted at the Alchemy Table from Bomb Pepper ×3, Slime ×2. It can be obtained from Mold Dungeon Chest, Octarine Chest, World Chest Nature and 19 other sources.

Bomb key points (from the game data)

  • Best source: Mold Dungeon Chest — 37.3% chance per roll.
  • Sells to merchants for 23 Ancient Coins.

Calculated and summarized by this site from the game data (1.3.0.6).

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How to craft Bomb (materials)

Crafted at Alchemy TableAlchemy Table What each crafting station makes →

MaterialAmountHow to get the material
Bomb PepperBomb Pepper × 3 Farming
SlimeSlime × 2 CraftingBossEnemyBreakable

Crafting time: 1 s

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What you get from salvaging Bomb (Salvage and Repair Station)

Bomb can be salvaged. Salvaging it gives the following items.

For each material, the amount is "amount used to craft × 0.49 (lower when durability is down, 0.3 at 0 durability) × the item's multiplier", and a fraction is the chance of one more (2.4 means 2, with a 40% chance of 3). The range is from 0 durability to full durability (items without durability always count as full). Scrap parts are a fixed number set by the item level. All items that can be salvaged are listed in salvaging.

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How to get Bomb (Fishing, Boss drop, Enemy drop, Chests & pedestals, Digging up the ground, Breakable objects)

Fishing (1) Boss drop (1) Enemy drop (1) Chests & pedestals (10) Digging up the ground (1) Breakable objects (8)

SourceTypeBiomeAmountChance
Fishing in The Clay Caves (non-fish catches) Fishing The Clay Caves 2–4 0.66%
Malugaz the Corrupted Boss drop The Forgotten Ruins 4–8 3.7%
Bomb Scarab Enemy drop The Desert of Beginnings 3–5 8.9%
Mold Covered Chest Chests & pedestals Mold Dungeon, Azeos' Wilderness 4–8 37.3%
Octarine Chest Chests & pedestals — 4–8 22.2%
Chest (Azeos' Wilderness) Chests & pedestals Azeos' Wilderness 4–8 20%
Iron Chest Chests & pedestals The Clay Caves, The Forgotten Ruins 4–8 19.8%
Copper Chest Chests & pedestals The Undergrounds 4–8 19.7%
Scarlet Chest Chests & pedestals The Forgotten Ruins, Azeos' Wilderness 4–8 19.6%
Golden Ancient Chest Chests & pedestals The Desert of Beginnings, The Passage 4–8 19.1%
Larva Hive Chest Chests & pedestals The Clay Caves 4–8 17.5%
Chest Chests & pedestals Azeos' Wilderness, The Clay Caves, The Undergrounds, The Forgotten Ruins 4–8 8.7%
Wooden room pedestal Chests & pedestals The Clay Caves, The Forgotten Ruins 1 3.7%
Digging spot (Azeos' Wilderness) Digging up the ground Azeos' Wilderness 2–4 1.8%
Large Wooden Crate Breakable objects The Clay Caves, The Undergrounds 1 4.1%
Large Stoneware Pot Breakable objects — 1 3.2%
Clay Pot Breakable objects — 2–4 2.4%
Stoneware Pot Breakable objects — 1 2.1%
Large Ancient Crate Breakable objects The Forgotten Ruins 1 1.8%
Wooden Crate Breakable objects The Clay Caves, The Undergrounds 3 1.7%
Ancient Crate Breakable objects The Forgotten Ruins 1 1%
Hive Growth Breakable objects Larva Hive 2–4 0.86%

* "Chest (Azeos' Wilderness)", "Wooden room pedestal": provisional names. The in-game name has not been confirmed, so this site named the source after its internal name in the drop tables.

"Chance" is the chance to get at least one of this item per try (opening one chest, defeating one enemy, one catch). A "guaranteed group" is the group of a chest or boss from which exactly one item always drops; it does not mean this item always drops (the chance of it being picked from that group is shown in small text). Only items that always drop are marked "Guaranteed". Fishing means catches with a fishing rod, separate from enemy and boss drops. Calculated from the game's drop tables (Conf/Loot, 1.3.0.6) the same way the game rolls them.

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Other ways to get Bomb

  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (8.7% chance per container)
  • Can come from the Larva Hive Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (17.5% chance per container)Where: Clay Melody Room
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (37.3% chance per container)Where: Mold Oasis [Azeos' Wilderness] (1 per world)
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.1% chance per container)Where: Maze Segment, Maze Segment, Maze Segment, Desert Melody Room, Temple Trap Room, Treasure Temple [The Desert of Beginnings]
  • Can come from the Pedestal found inside a scene (building, ruin, camp and so on) (3.7% chance per container)
  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.8% chance per container)
  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (20% chance per container)Where: Caveling Farmhouse, Broken Wilderness Bridge [Azeos' Wilderness]
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (20% chance per container)Where: Sealed 3-Wing Temple [Azeos' Wilderness], Sealed Chapel [Azeos' Wilderness]
  • Can come from the Iron Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.6% chance per container)Where: Stone Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.7% chance per container)Where: Dirt Melody Room, Dirt Melody Room
  • Can come from the Copper Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.8% chance per container)Where: Clay Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (22.2% chance per container)Where: Nature Melody Room
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (22.2% chance per container)Where: Nature Melody Room
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (37.7% chance per container)Where: Mold Garden [Mold Dungeon]
  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (8.7% chance per container)Where: Abandoned Camp [Azeos' Wilderness], Hidden Clay Chest [The Clay Caves], Small Islands [The Clay Caves, The Forgotten Ruins], Hidden Turf Chest [The Undergrounds]
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (37.3% chance per container)Where: Wilderness Dynamo Puzzle [Azeos' Wilderness] (0–1 per world)
  • Can come from the Mold Covered Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (37.3% chance per container)Where: Wilderness Conveyor Puzzle [Azeos' Wilderness] (0–1 per world)
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.1% chance per container)Where: Desert Turret Puzzle [The Desert of Beginnings], Desert Shrooman Puzzle [The Desert of Beginnings]
  • Can come from the Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.6% chance per container)Where: Stone Melody Room
  • Can come from the Scarlet Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.6% chance per container)Where: Forgotten Ruins Mortar Puzzle [The Forgotten Ruins], Wilderness Dynamo Puzzle [Azeos' Wilderness]
  • Can come from the Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (20% chance per container)Where: Hidden Stash [Azeos' Wilderness] (0–1 per world)
  • Can come from the Golden Ancient Chest found inside a scene (building, ruin, camp and so on), 4–8 at a time (19.1% chance per container)

Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.

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How to get Bomb (salvaging): 9 items give it

Salvaging any of these items at the Salvage and Repair Station gives Bomb (gear is listed from the lowest level). Salvaging gear or tools you no longer need returns part of their materials.

Amounts are calculated from the game data (materials, durability and level in the 1.3.0.6 prefabs) the same way the game's salvaging works; the range is from 0 to full durability. All items that can be salvaged are listed in salvaging.