Placeables & furniture Common
Tin Ore Boulderスズの鉱石の岩
Advertisement
What is Tin Ore Boulder? Features and uses
Tin Ore Boulder is a common item in Core Keeper (Placeables & furniture).
Tin Ore Boulder key points (from the game data)
- Size when placed: 2×2 tiles.
- Sells to merchants for 1 Ancient Coin.
Calculated and summarized by this site from the game data (1.3.0.6).
Tin Ore Boulder mechanics (checked against the game data)
- The Tin Ore Boulder can only be worn down by a drill, and every 7,200 points of drill damage drop a piece of Tin Ore.
- The Furnace, the Smelter Kiln and the Fury Forge each smelt their own fixed set of bars.
- The Furnace handles the early metals: Copper, Tin and Iron Bars.
- The Smelter Kiln handles Gold, Scarlet and Octarine Bars.
- The Fury Forge handles the late metals: Galaxite, Solarite, Pandorium and Relucite Bars.
- There is one ore boulder per metal, ten in all: copper, tin, iron, gold, scarlet, octarine, galaxite, solarite, pandorium and relucite.
Written by this site from values in the game files (1.3.0.6 prefabs and configuration files).
Tin Ore Boulder notes
- You can place several drills around the boulder; each one speeds up ore output.
- A boulder has room for at most eight drills: two along each of its four sides.
- Output depends on the drill type and count, the layout, and whether hits overlap on the same boulder tile.
- More drills means more ore in total, with smaller gains per drill.
- When the drills have power the boulder starts to shake, with a clang on every hit.
- When it is mined out, the boulder breaks and disappears.
- Face a Crude Drill or Drill toward the boulder and connect it to a generator, using wire where needed.
- Get the drill running and producing ore at its back before you build anything to collect it.
- Check that both drilling and collection work before adding more drills.
- If collection is jammed, extra drills will not fix it.
- Eight is only the number of spaces around the boulder; you do not need eight drills to begin.
- Extra drills raise the boulder's output, but each adds less than the one before.
- Place the Robot Arm facing the right way so it can feed ore into the smelter.
- Smelters start automatically once they hold ore they can process.
- On the map, an ore boulder is a single-colored 2×2 square.
- No ore appearing: check the power and that the drill points at the boulder.
- Do not judge a new setup by a few seconds; compare it with the drilling rate tables.
- Ore stuck behind the drill: check the belt direction, the Robot Arm's direction and power, and room at the destination.
- Ore arrives at the smelter but nothing happens: check that the smelter accepts that ore.
- Extra drills gave less speed than expected: each additional drill helps less.
- Drill layout and overlapping hits also change the mining speed.
- Boulder gone: it has been mined out.
- Move the setup to a different boulder.
These notes cover behavior that the game files do not show directly. They are based on facts from the Core Keeper Wiki (Fandom) page "Tin Ore Boulder" (CC BY-SA 3.0), rewritten in this site's own words.
Advertisement
How to get Tin Ore Boulder
- Placed inside dungeons or scenes (buildings, ruins and so on); break it or pick it up to get itPlaced in: Railway Section, Clay Hut [The Clay Caves], Abandoned Clay Mineshaft [The Clay Caves]
- Placed naturally when the world is generated (The Desert of Beginnings, The Clay Caves, Azeos' Wilderness)From the game's world generation settings (Conf/Spawn/Initial).
Scene containers, dungeon placements, guaranteed drops and natural spawns are based on the Obtaining data of the Core Keeper Wiki (Fandom) (CC BY-SA 3.0), because these are not in the game files this site reads. Scene names are the wiki's English names.