SCENE

Fishing Merchant House

Fishing Merchant House is a scene (a prebuilt structure such as a temple, ruin or camp) that generates in Azeos' Wilderness in Core Keeper. It is placed about 500 tiles from the Core.

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Fishing Merchant House map (overview)

A top-down view of the whole scene (for reference; click to enlarge). Image source: Core Keeper Wiki (Fandom). Game images are © Pugstorm.

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Where is Fishing Merchant House? Location and how to find it

BiomeAzeos' Wilderness
Distance from the CoreAbout 500 tiles (approximate)
Placement ruleAt a set distance from the world spawn
Revealed byStillwater Echo-Map (shows the location on your map)
Size14 × 20 tiles

How to find Fishing Merchant House

  1. Travel to Azeos' Wilderness. This scene only generates there.
  2. It is placed about 500 tiles from the Core. Search along a circle of that radius around the Core (the distance is approximate, and the direction differs in every world).
  3. If you have the Stillwater Echo-Map, use it to mark the location on your map. This is the most reliable way to find it.
  4. Use the shape in the overview map above (its walls, floor pattern and the objects placed in it) to recognize it on your map or on screen.

Places at a fixed distance from the Core (nearest first)

Boss rooms and other key structures are placed at a set (approximate) distance from the Core. Use this to judge where they are relative to each other.

PlaceBiomeDistance from the Core
Glurch the Abominous Mass' Arena The Undergrounds About 65 tiles
Ghorm the Devourer's Spawn Point The Clay Caves About 230 tiles
Caveling Throne Room The Forgotten Ruins About 300 tiles
The Hive Mother's Arena — About 330 tiles
Fishing Merchant House (this page) Azeos' Wilderness About 500 tiles
Glyph Parchment Treasury The Sunken Sea About 500 tiles
Prince Grave The Desert of Beginnings About 500 tiles
Azeos the Sky Titan's Arena Azeos' Wilderness About 550 tiles
Ivy the Poisonous Mass' Arena Azeos' Wilderness About 600 tiles
Queen Grave The Desert of Beginnings About 600 tiles
Ra-Akar the Sand Titan's Arena The Desert of Beginnings About 600 tiles
Ancient Forge Room The Desert of Beginnings About 650 tiles
Igneous the Molten Mass' Arena The Desert of Beginnings About 650 tiles
Omoroth the Sea Titan's Arena The Sunken Sea About 650 tiles
Titan Temple The Desert of Beginnings About 650 tiles
King Grave The Desert of Beginnings About 700 tiles
Main Mold Temple Mold Dungeon About 700 tiles
Morpha the Aquatic Mass' Arena The Sunken Sea About 700 tiles
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What's inside Fishing Merchant House

Scene layouts are not in the game files we can read, so the location, distance, size, contents and which containers are in this scene are from the Core Keeper Wiki (Fandom) SceneInfo data and Scene page, Ver.1.1.2.9 (CC BY-SA 3.0). Text written by this site.

Unless a note on the page says otherwise, numbers are read from the game files of Core Keeper 1.3.0.6 (prefabs, configuration files, drop tables and the game's program) and calculated by this site, including upgraded (per-level) values, sell prices and mana costs. Names and descriptions are the game's official English text. Only reinforcing materials, minion and pet attacks and some food values are based on the Core Keeper Wiki (Fandom) data (CC BY-SA 3.0). Core Keeper and its images are © Pugstorm. This is an unofficial fan site.